name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 57 1621 1 0 2 0 0 0 0 0.034 0.964 0.001 0.000 0.001 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 16 49 0 0 0 0 0 0 0 0.246 0.754 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 20 191 0 0 0 0 0 0 0 0.095 0.905 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1281 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 71 1 0 2 0 0 0 0 0.026 0.934 0.013 0.000 0.026 0.000 0.000 0.000 0.000
7 # place 4079 44772 18 0 0 3 0 1 2 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 37 340 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 478 4502 0 0 0 1 0 0 0 0.096 0.904 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3228 35129 2 0 0 2 0 1 1 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 101 1236 0 0 0 0 0 0 0 0.076 0.924 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1965 22022 0 0 0 2 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 186 2045 16 0 0 0 0 0 1 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1910 20480 0 0 0 2 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 472 3269 3 0 81 0 0 5 61 0.121 0.840 0.001 0.000 0.021 0.000 0.000 0.001 0.016
17 place = allotments 463 2894 1 0 2 0 0 1 15 0.137 0.857 0.000 0.000 0.001 0.000 0.000 0.000 0.004
18 landuse = allotments 448 2873 2 0 81 0 0 5 60 0.129 0.828 0.001 0.000 0.023 0.000 0.000 0.001 0.017
19 allotments = * 4 302 0 0 0 0 0 0 2 0.013 0.981 0.000 0.000 0.000 0.000 0.000 0.000 0.006
20 # locality 1257 11002 20 0 71 3 1 3 26 0.102 0.888 0.002 0.000 0.006 0.000 0.000 0.000 0.002
21 place = locality 1253 10919 20 0 71 3 1 3 26 0.102 0.888 0.002 0.000 0.006 0.000 0.000 0.000 0.002
22 abandoned:place = * 257 2742 0 0 1 0 0 0 0 0.086 0.914 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 610 6716 156 0 81 18 4 33 304 0.077 0.848 0.020 0.000 0.010 0.002 0.001 0.004 0.038
24 landuse = cemetery 8 1201 67 0 40 1 2 11 40 0.006 0.877 0.049 0.000 0.029 0.001 0.001 0.008 0.029
25 landuse = commercial 7 160 6 0 3 3 0 0 15 0.036 0.825 0.031 0.000 0.015 0.015 0.000 0.000 0.077
26 landuse = construction 4 106 0 0 2 4 0 4 28 0.027 0.716 0.000 0.000 0.014 0.027 0.000 0.027 0.189
27 landuse = farmland 6 47 4 0 1 0 0 2 11 0.085 0.662 0.056 0.000 0.014 0.000 0.000 0.028 0.155
28 landuse = farmyard 190 390 10 0 6 3 1 1 37 0.298 0.611 0.016 0.000 0.009 0.005 0.002 0.002 0.058
29 landuse = residential 77 739 9 0 8 1 0 7 15 0.090 0.863 0.011 0.000 0.009 0.001 0.000 0.008 0.018
30 landuse = retail 3 226 1 0 0 3 1 0 9 0.012 0.930 0.004 0.000 0.000 0.012 0.004 0.000 0.037
31 leisure = park 36 551 23 0 3 0 0 2 15 0.057 0.875 0.037 0.000 0.005 0.000 0.000 0.003 0.024
32 leisure = garden 3 67 2 0 1 0 0 1 1 0.040 0.893 0.027 0.000 0.013 0.000 0.000 0.013 0.013
33 amenity = marketplace 9 279 2 0 1 0 0 0 14 0.030 0.915 0.007 0.000 0.003 0.000 0.000 0.000 0.046
34 place = * 193 2106 20 0 1 0 0 3 26 0.082 0.897 0.009 0.000 0.000 0.000 0.000 0.001 0.011
35 residential = * 60 607 7 0 7 0 0 7 16 0.085 0.862 0.010 0.000 0.010 0.000 0.000 0.010 0.023
36 landuse = * 90 1159 15 0 15 3 0 4 90 0.065 0.842 0.011 0.000 0.011 0.002 0.000 0.003 0.065
37 # natural 300 2563 116 0 94 12 2 1 596 0.081 0.696 0.031 0.000 0.026 0.003 0.001 0.000 0.162
38 place = island 1 5 0 0 0 0 0 0 0 0.167 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 105 0 0 0 2 0 0 0 0.027 0.955 0.000 0.000 0.000 0.018 0.000 0.000 0.000
40 landuse = forest 26 265 10 0 2 1 0 1 3 0.084 0.860 0.032 0.000 0.006 0.003 0.000 0.003 0.010
41 leisure = nature_reserve 1 162 7 0 0 0 1 0 5 0.006 0.920 0.040 0.000 0.000 0.000 0.006 0.000 0.028
42 boundary = * 59 697 8 0 11 3 1 0 22 0.074 0.870 0.010 0.000 0.014 0.004 0.001 0.000 0.027
43 natural = * 209 1486 96 0 81 7 1 0 560 0.086 0.609 0.039 0.000 0.033 0.003 0.000 0.000 0.230
44 ele = * 52 278 4 0 4 1 0 0 12 0.148 0.792 0.011 0.000 0.011 0.003 0.000 0.000 0.034
45 # water 5448 22428 135 0 102 143 19 0 185 0.191 0.788 0.005 0.000 0.004 0.005 0.001 0.000 0.007
46 waterway = drain 184 752 20 0 0 0 0 0 0 0.192 0.787 0.021 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 199 833 18 0 0 0 2 0 6 0.188 0.787 0.017 0.000 0.000 0.000 0.002 0.000 0.006
48 waterway = stream 1825 6387 27 0 69 15 0 0 31 0.218 0.765 0.003 0.000 0.008 0.002 0.000 0.000 0.004
49 waterway = river 3116 9672 32 0 14 97 9 0 35 0.240 0.745 0.002 0.000 0.001 0.007 0.001 0.000 0.003
50 waterway = canal 21 978 1 0 0 6 6 0 54 0.020 0.917 0.001 0.000 0.000 0.006 0.006 0.000 0.051
51 type = waterway 474 1736 2 0 3 68 12 0 7 0.206 0.754 0.001 0.000 0.001 0.030 0.005 0.000 0.003
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 46 3076 30 0 11 25 1 0 33 0.014 0.955 0.009 0.000 0.003 0.008 0.000 0.000 0.010
54 natural = spring 45 584 6 0 8 0 1 0 23 0.067 0.876 0.009 0.000 0.012 0.000 0.001 0.000 0.034
55 tunnel = * 1595 5919 30 0 23 0 0 0 29 0.210 0.779 0.004 0.000 0.003 0.000 0.000 0.000 0.004
56 waterway = * 6 39 0 0 0 0 0 0 2 0.128 0.830 0.000 0.000 0.000 0.000 0.000 0.000 0.043
57 water = * 35 2971 22 0 11 25 1 0 27 0.011 0.961 0.007 0.000 0.004 0.008 0.000 0.000 0.009
58 # highway 203 117439 38 0 3 17 2 8 206 0.002 0.996 0.000 0.000 0.000 0.000 0.000 0.000 0.002
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 130 1295 0 0 0 0 0 0 0 0.091 0.909 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 9008 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 1 9950 0 0 0 2 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 3 13972 6 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 2 2701 0 0 0 7 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
65 highway = residential 17 69906 5 0 1 7 2 7 20 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 2 4105 0 0 0 0 0 0 12 0.000 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.003
67 highway = track 3 273 2 0 0 0 0 0 13 0.010 0.938 0.007 0.000 0.000 0.000 0.000 0.000 0.045
68 type = associatedStreet 0 3846 5 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 44 2046 16 0 2 0 0 1 160 0.019 0.902 0.007 0.000 0.001 0.000 0.000 0.000 0.071
71 bridge = * 20 1346 4 0 0 2 0 0 11 0.014 0.973 0.003 0.000 0.000 0.001 0.000 0.000 0.008
72 # public_transport 3213 52543 487 0 31 73 6 11 367 0.057 0.926 0.009 0.000 0.001 0.001 0.000 0.000 0.006
73 highway = bus_stop 1837 18324 322 0 9 27 2 9 170 0.089 0.885 0.016 0.000 0.000 0.001 0.000 0.000 0.008
74 type = route 1 66 6 0 0 0 0 0 0 0.014 0.904 0.082 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 16 802 1 0 0 3 1 0 35 0.019 0.935 0.001 0.000 0.000 0.003 0.001 0.000 0.041
76 type = disused:route 0 0 0 0 0 6 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
77 type = public_transport 62 1348 3 0 0 0 0 0 3 0.044 0.952 0.002 0.000 0.000 0.000 0.000 0.000 0.002
78 building = train_station 17 234 2 0 0 1 0 0 1 0.067 0.918 0.008 0.000 0.000 0.004 0.000 0.000 0.004
79 building = transportation 2 33 0 0 0 0 0 0 0 0.057 0.943 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 8 210 1 0 0 0 0 0 0 0.037 0.959 0.005 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 23 5 0 0 1 0 0 4 0.029 0.676 0.147 0.000 0.000 0.029 0.000 0.000 0.118
82 public_transport = * 2818 30514 413 0 10 30 2 8 265 0.083 0.896 0.012 0.000 0.000 0.001 0.000 0.000 0.008
83 route = * 51 17169 16 0 21 32 3 1 35 0.003 0.991 0.001 0.000 0.001 0.002 0.000 0.000 0.002
84 route_master = * 16 831 1 0 0 4 1 0 35 0.018 0.936 0.001 0.000 0.000 0.005 0.001 0.000 0.039
85 railway = * 227 3550 23 0 0 3 0 0 14 0.059 0.930 0.006 0.000 0.000 0.001 0.000 0.000 0.004
86 aeroway = * 22 154 5 0 0 0 0 0 2 0.120 0.842 0.027 0.000 0.000 0.000 0.000 0.000 0.011
87 # industrial 623 6210 60 108 59 18 3 7 358 0.084 0.834 0.008 0.015 0.008 0.002 0.000 0.001 0.048
88 landuse = industrial 327 4555 32 29 44 17 2 3 187 0.063 0.877 0.006 0.006 0.008 0.003 0.000 0.001 0.036
89 building = industrial 218 1478 20 18 13 0 0 4 153 0.114 0.776 0.011 0.009 0.007 0.000 0.000 0.002 0.080
90 building = warehouse 73 224 8 2 3 1 1 0 15 0.223 0.685 0.024 0.006 0.009 0.003 0.003 0.000 0.046
91 office = construction_company 3 35 0 0 0 0 0 0 3 0.073 0.854 0.000 0.000 0.000 0.000 0.000 0.000 0.073
92 industrial = * 28 535 4 60 4 3 0 1 62 0.040 0.768 0.006 0.086 0.006 0.004 0.000 0.001 0.089
93 # infrastructure 3135 8945 161 854 106 62 3 5 1249 0.216 0.616 0.011 0.059 0.007 0.004 0.000 0.000 0.086
94 amenity = fuel 199 138 0 749 1 35 0 0 20 0.174 0.121 0.000 0.656 0.001 0.031 0.000 0.000 0.018
95 building = service 1284 452 36 60 13 1 0 0 515 0.544 0.191 0.015 0.025 0.006 0.000 0.000 0.000 0.218
96 barrier = * 330 4409 46 8 39 3 1 4 85 0.067 0.895 0.009 0.002 0.008 0.001 0.000 0.001 0.017
97 power = * 2207 3029 79 5 22 17 2 0 610 0.370 0.507 0.013 0.001 0.004 0.003 0.000 0.000 0.102
98 substation = * 1419 1262 17 58 4 10 0 0 426 0.444 0.395 0.005 0.018 0.001 0.003 0.000 0.000 0.133
99 pipeline = * 100 101 2 58 2 2 0 0 87 0.284 0.287 0.006 0.165 0.006 0.006 0.000 0.000 0.247
100 man_made = * 131 1884 22 28 44 6 0 2 342 0.053 0.766 0.009 0.011 0.018 0.002 0.000 0.001 0.139
101 embankment = * 3 285 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 54 4042 146 16 75 4 3 12 98 0.012 0.908 0.033 0.004 0.017 0.001 0.001 0.003 0.022
103 amenity = place_of_worship 44 2732 74 5 30 2 3 2 42 0.015 0.931 0.025 0.002 0.010 0.001 0.001 0.001 0.014
104 amenity = monastery 0 29 0 0 0 0 0 0 2 0.000 0.935 0.000 0.000 0.000 0.000 0.000 0.000 0.065
105 amenity = grave_yard 1 42 0 1 0 0 0 1 9 0.019 0.778 0.000 0.019 0.000 0.000 0.000 0.019 0.167
106 building = church 1 1556 20 6 14 2 1 0 4 0.001 0.970 0.012 0.004 0.009 0.001 0.001 0.000 0.002
107 building = cathedral 0 35 1 0 0 0 0 0 1 0.000 0.946 0.027 0.000 0.000 0.000 0.000 0.000 0.027
108 building = chapel 24 318 5 1 8 1 0 0 8 0.066 0.871 0.014 0.003 0.022 0.003 0.000 0.000 0.022
109 religion = * 50 3810 134 12 71 2 3 10 71 0.012 0.915 0.032 0.003 0.017 0.000 0.001 0.002 0.017
110 cemetery = * 1 61 3 0 0 0 0 1 12 0.013 0.782 0.038 0.000 0.000 0.000 0.000 0.013 0.154
111 # education 441 6582 138 21 29 11 1 9 160 0.060 0.890 0.019 0.003 0.004 0.001 0.000 0.001 0.022
112 landuse = education 5 838 1 0 0 0 0 0 2 0.006 0.991 0.001 0.000 0.000 0.000 0.000 0.000 0.002
113 amenity = university 1 198 5 0 3 0 0 2 3 0.005 0.934 0.024 0.000 0.014 0.000 0.000 0.009 0.014
114 amenity = college 2 324 19 3 1 0 0 0 6 0.006 0.913 0.054 0.008 0.003 0.000 0.000 0.000 0.017
115 amenity = school 277 1738 39 6 2 5 0 1 49 0.131 0.821 0.018 0.003 0.001 0.002 0.000 0.000 0.023
116 amenity = kindergarten 24 1860 21 4 2 2 0 1 29 0.012 0.957 0.011 0.002 0.001 0.001 0.000 0.001 0.015
117 amenity = arts_centre 46 217 5 0 5 1 0 2 5 0.164 0.772 0.018 0.000 0.018 0.004 0.000 0.007 0.018
118 amenity = music_school 4 93 1 3 2 0 0 0 2 0.038 0.886 0.010 0.029 0.019 0.000 0.000 0.000 0.019
119 building = university 16 146 7 0 1 1 0 0 0 0.094 0.854 0.041 0.000 0.006 0.006 0.000 0.000 0.000
120 building = college 4 107 9 1 1 0 0 0 6 0.031 0.836 0.070 0.008 0.008 0.000 0.000 0.000 0.047
121 building = school 67 701 11 4 8 2 1 1 12 0.083 0.869 0.014 0.005 0.010 0.002 0.001 0.001 0.015
122 building = kindergarten 5 539 5 2 2 1 0 1 16 0.009 0.944 0.009 0.004 0.004 0.002 0.000 0.002 0.028
123 building = dormitory 0 695 16 0 2 1 0 0 25 0.000 0.940 0.022 0.000 0.003 0.001 0.000 0.000 0.034
124 office = educational_institution 3 53 1 0 1 0 0 1 5 0.047 0.828 0.016 0.000 0.016 0.000 0.000 0.016 0.078
125 faculty = * 0 31 0 0 0 0 0 0 2 0.000 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.061
126 # healthcare 1251 4170 73 1765 58 24 2 11 322 0.163 0.543 0.010 0.230 0.008 0.003 0.000 0.001 0.042
127 amenity = hospital 25 608 12 1 3 0 0 0 9 0.038 0.924 0.018 0.002 0.005 0.000 0.000 0.000 0.014
128 amenity = pharmacy 107 945 17 1663 3 19 1 2 82 0.038 0.333 0.006 0.586 0.001 0.007 0.000 0.001 0.029
129 amenity = clinic 82 670 19 21 13 3 0 1 31 0.098 0.798 0.023 0.025 0.015 0.004 0.000 0.001 0.037
130 amenity = doctors 87 765 11 23 5 0 0 6 32 0.094 0.823 0.012 0.025 0.005 0.000 0.000 0.006 0.034
131 amenity = dentist 22 366 3 21 9 0 0 1 39 0.048 0.794 0.007 0.046 0.020 0.000 0.000 0.002 0.085
132 amenity = veterinary 22 197 0 16 13 1 0 0 15 0.083 0.746 0.000 0.061 0.049 0.004 0.000 0.000 0.057
133 building = hospital 38 439 8 3 6 1 0 1 13 0.075 0.862 0.016 0.006 0.012 0.002 0.000 0.002 0.026
134 building = clinic 0 41 2 1 0 0 0 0 0 0.000 0.932 0.045 0.023 0.000 0.000 0.000 0.000 0.000
135 emergency = * 862 328 5 5 3 0 1 0 90 0.666 0.253 0.004 0.004 0.002 0.000 0.001 0.000 0.070
136 healthcare = * 256 2880 48 1702 41 22 1 9 143 0.050 0.564 0.009 0.334 0.008 0.004 0.000 0.002 0.028
137 # government 768 8427 146 409 82 14 9 23 382 0.075 0.821 0.014 0.040 0.008 0.001 0.001 0.002 0.037
138 amenity = fire_station 2 340 2 0 3 0 1 0 23 0.005 0.916 0.005 0.000 0.008 0.000 0.003 0.000 0.062
139 amenity = ranger_station 0 138 2 0 8 0 0 1 2 0.000 0.914 0.013 0.000 0.053 0.000 0.000 0.007 0.013
140 amenity = townhall 4 580 5 3 10 0 0 2 23 0.006 0.925 0.008 0.005 0.016 0.000 0.000 0.003 0.037
141 amenity = post_office 101 1032 29 369 0 4 2 1 43 0.064 0.653 0.018 0.233 0.000 0.003 0.001 0.001 0.027
142 amenity = post_box 0 12 3 0 0 0 0 0 1 0.000 0.750 0.188 0.000 0.000 0.000 0.000 0.000 0.062
143 amenity = police 2 698 11 3 1 1 1 4 28 0.003 0.932 0.015 0.004 0.001 0.001 0.001 0.005 0.037
144 amenity = prison 0 54 0 0 0 0 0 0 3 0.000 0.947 0.000 0.000 0.000 0.000 0.000 0.000 0.053
145 amenity = courthouse 28 107 1 1 1 0 0 1 4 0.196 0.748 0.007 0.007 0.007 0.000 0.000 0.007 0.028
146 amenity = customs 0 14 0 0 0 0 0 0 1 0.000 0.933 0.000 0.000 0.000 0.000 0.000 0.000 0.067
147 amenity = mortuary 13 6 0 0 0 0 0 0 0 0.684 0.316 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 2 521 11 0 2 0 0 0 26 0.004 0.927 0.020 0.000 0.004 0.000 0.000 0.000 0.046
149 amenity = theatre 5 69 3 1 0 0 0 0 3 0.062 0.852 0.037 0.012 0.000 0.000 0.000 0.000 0.037
150 amenity = cinema 17 122 2 3 2 0 0 1 4 0.113 0.808 0.013 0.020 0.013 0.000 0.000 0.007 0.026
151 amenity = community_centre 316 515 10 3 12 0 0 2 48 0.349 0.568 0.011 0.003 0.013 0.000 0.000 0.002 0.053
152 amenity = social_facility 1 208 1 0 6 0 0 0 6 0.005 0.937 0.005 0.000 0.027 0.000 0.000 0.000 0.027
153 amenity = public_building 6 59 0 0 0 0 0 0 0 0.092 0.908 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 13 142 2 5 1 1 0 0 4 0.077 0.845 0.012 0.030 0.006 0.006 0.000 0.000 0.024
155 amenity = vehicle_inspection 2 116 0 2 0 0 1 1 3 0.016 0.928 0.000 0.016 0.000 0.000 0.008 0.008 0.024
156 office = government 132 1960 16 8 30 5 3 4 87 0.059 0.873 0.007 0.004 0.013 0.002 0.001 0.002 0.039
157 office = diplomatic 0 72 1 0 0 1 0 0 0 0.000 0.973 0.014 0.000 0.000 0.014 0.000 0.000 0.000
158 office = newspaper 6 55 16 0 2 0 0 0 0 0.076 0.696 0.203 0.000 0.025 0.000 0.000 0.000 0.000
159 office = research 1 143 0 0 1 0 0 0 2 0.007 0.973 0.000 0.000 0.007 0.000 0.000 0.000 0.014
160 office = forestry 0 112 4 1 0 0 0 1 0 0.000 0.949 0.034 0.008 0.000 0.000 0.000 0.008 0.000
161 office = energy_supplier 0 53 0 0 0 0 0 0 3 0.000 0.946 0.000 0.000 0.000 0.000 0.000 0.000 0.054
162 office = utility 0 8 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 3 54 0 0 0 1 0 0 4 0.048 0.871 0.000 0.000 0.000 0.016 0.000 0.000 0.065
164 office = notary 0 47 2 1 0 0 0 0 7 0.000 0.825 0.035 0.018 0.000 0.000 0.000 0.000 0.123
165 building = public 37 329 7 6 3 0 0 1 8 0.095 0.841 0.018 0.015 0.008 0.000 0.000 0.003 0.020
166 landuse = military 37 320 8 1 2 1 0 0 6 0.099 0.853 0.021 0.003 0.005 0.003 0.000 0.000 0.016
167 government = * 58 963 7 5 17 3 2 0 52 0.052 0.870 0.006 0.005 0.015 0.003 0.002 0.000 0.047
168 military = * 68 877 12 2 0 0 1 5 45 0.067 0.868 0.012 0.002 0.000 0.000 0.001 0.005 0.045
169 embassy = * 0 52 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 72 0 0 0 1 0 0 0 0.000 0.986 0.000 0.000 0.000 0.014 0.000 0.000 0.000
171 # bank 2622 105 3 1315 5 13 0 0 36 0.640 0.026 0.001 0.321 0.001 0.003 0.000 0.000 0.009
172 amenity = atm 941 69 2 539 2 3 0 0 4 0.603 0.044 0.001 0.346 0.001 0.002 0.000 0.000 0.003
173 amenity = bank 1562 26 1 687 3 8 0 0 30 0.674 0.011 0.000 0.297 0.001 0.003 0.000 0.000 0.013
174 amenity = bureau_de_change 119 10 0 89 0 2 0 0 2 0.536 0.045 0.000 0.401 0.000 0.009 0.000 0.000 0.009
175 # tourism 1040 17126 570 166 366 51 115 62 1092 0.051 0.832 0.028 0.008 0.018 0.002 0.006 0.003 0.053
176 building = bunker 20 289 2 0 0 0 1 2 36 0.057 0.826 0.006 0.000 0.000 0.000 0.003 0.006 0.103
177 building = ruins 18 166 7 0 1 0 0 8 30 0.078 0.722 0.030 0.000 0.004 0.000 0.000 0.035 0.130
178 amenity = fountain 5 40 3 0 0 0 0 0 1 0.102 0.816 0.061 0.000 0.000 0.000 0.000 0.000 0.020
179 tourism = * 719 11034 323 142 224 40 95 22 638 0.054 0.834 0.024 0.011 0.017 0.003 0.007 0.002 0.048
180 historic = * 340 7467 270 26 142 14 19 31 385 0.039 0.859 0.031 0.003 0.016 0.002 0.002 0.004 0.044
181 memorial = * 109 3305 96 10 85 5 13 2 287 0.028 0.845 0.025 0.003 0.022 0.001 0.003 0.001 0.073
182 ruins = * 22 321 2 0 0 1 1 4 4 0.062 0.904 0.006 0.000 0.000 0.003 0.003 0.011 0.011
183 information = * 29 1165 41 39 10 2 1 0 288 0.018 0.740 0.026 0.025 0.006 0.001 0.001 0.000 0.183
184 attraction = * 28 165 8 1 3 0 0 0 19 0.125 0.737 0.036 0.004 0.013 0.000 0.000 0.000 0.085
185 artwork_type = * 147 1197 69 8 13 8 12 9 98 0.094 0.767 0.044 0.005 0.008 0.005 0.008 0.006 0.063
186 # sport 209 2471 21 158 26 14 0 5 151 0.068 0.809 0.007 0.052 0.009 0.005 0.000 0.002 0.049
187 amenity = sanatorium 3 96 0 8 0 1 0 0 0 0.028 0.889 0.000 0.074 0.000 0.009 0.000 0.000 0.000
188 leisure = * 196 2345 21 141 25 14 0 5 144 0.068 0.811 0.007 0.049 0.009 0.005 0.000 0.002 0.050
189 sport = * 62 777 7 115 8 4 0 2 56 0.060 0.754 0.007 0.112 0.008 0.004 0.000 0.002 0.054
190 resort = * 7 179 0 12 4 1 0 0 5 0.034 0.861 0.000 0.058 0.019 0.005 0.000 0.000 0.024
191 # office 618 4294 23 134 110 12 4 6 342 0.111 0.775 0.004 0.024 0.020 0.002 0.001 0.001 0.062
192 office = * 618 4294 23 134 110 12 4 6 342 0.111 0.775 0.004 0.024 0.020 0.002 0.001 0.001 0.062
193 # amenity 3851 2923 370 16046 3867 1020 668 266 14421 0.089 0.067 0.009 0.369 0.089 0.023 0.015 0.006 0.332
194 amenity = cafe 216 154 38 950 318 44 66 22 986 0.077 0.055 0.014 0.340 0.114 0.016 0.024 0.008 0.353
195 amenity = fast_food 46 58 11 384 111 16 27 9 410 0.043 0.054 0.010 0.358 0.104 0.015 0.025 0.008 0.382
196 amenity = restaurant 62 51 11 242 71 6 14 4 209 0.093 0.076 0.016 0.361 0.106 0.009 0.021 0.006 0.312
197 amenity = bar 50 21 7 127 67 7 15 9 207 0.098 0.041 0.014 0.249 0.131 0.014 0.029 0.018 0.406
198 shop = convenience 972 374 97 3816 534 441 62 36 2010 0.117 0.045 0.012 0.457 0.064 0.053 0.007 0.004 0.241
199 shop = clothes 72 130 11 337 174 12 20 9 600 0.053 0.095 0.008 0.247 0.127 0.009 0.015 0.007 0.440
200 shop = car_repair 17 65 3 312 123 17 33 22 762 0.013 0.048 0.002 0.230 0.091 0.013 0.024 0.016 0.563
201 shop = hairdresser 56 38 7 415 177 6 28 6 613 0.042 0.028 0.005 0.308 0.132 0.004 0.021 0.004 0.455
202 shop = chemist 2 6 1 1142 6 1 7 1 57 0.002 0.005 0.001 0.934 0.005 0.001 0.006 0.001 0.047
203 shop = supermarket 381 51 6 398 64 138 5 4 165 0.314 0.042 0.005 0.328 0.053 0.114 0.004 0.003 0.136
204 shop = car_parts 10 34 3 411 136 8 16 4 418 0.010 0.033 0.003 0.395 0.131 0.008 0.015 0.004 0.402
205 shop = furniture 27 33 4 335 90 20 12 10 340 0.031 0.038 0.005 0.385 0.103 0.023 0.014 0.011 0.390
206 shop = hardware 24 36 4 263 115 5 17 7 332 0.030 0.045 0.005 0.328 0.143 0.006 0.021 0.009 0.413
207 shop = kiosk 47 84 2 115 5 7 10 0 142 0.114 0.204 0.005 0.279 0.012 0.017 0.024 0.000 0.345
208 shop = doityourself 53 44 4 238 96 4 11 10 437 0.059 0.049 0.004 0.265 0.107 0.004 0.012 0.011 0.487
209 shop = pet 41 28 2 151 63 9 9 3 338 0.064 0.043 0.003 0.234 0.098 0.014 0.014 0.005 0.525
210 shop = florist 24 13 2 265 70 6 14 6 251 0.037 0.020 0.003 0.407 0.108 0.009 0.022 0.009 0.386
211 shop = beauty 24 12 3 127 96 4 16 7 342 0.038 0.019 0.005 0.201 0.152 0.006 0.025 0.011 0.542
212 shop = mobile_phone 241 27 0 74 21 86 1 1 94 0.442 0.050 0.000 0.136 0.039 0.158 0.002 0.002 0.172
213 shop = shoes 23 16 0 82 26 0 7 1 94 0.092 0.064 0.000 0.329 0.104 0.000 0.028 0.004 0.378
214 shop = newsagent 156 196 52 28 3 68 0 2 60 0.276 0.347 0.092 0.050 0.005 0.120 0.000 0.004 0.106
215 shop = electronics 97 11 1 96 47 2 11 9 154 0.227 0.026 0.002 0.224 0.110 0.005 0.026 0.021 0.360
216 shop = alcohol 12 22 1 399 52 5 6 2 186 0.018 0.032 0.001 0.582 0.076 0.007 0.009 0.003 0.272
217 shop = jewelry 61 10 0 234 18 1 9 0 54 0.158 0.026 0.000 0.605 0.047 0.003 0.023 0.000 0.140
218 shop = mall 26 50 2 168 39 5 5 6 135 0.060 0.115 0.005 0.385 0.089 0.011 0.011 0.014 0.310
219 shop = butcher 27 31 14 251 77 2 13 6 203 0.043 0.050 0.022 0.402 0.123 0.003 0.021 0.010 0.325
220 shop = cosmetics 7 29 0 86 48 10 10 4 139 0.021 0.087 0.000 0.258 0.144 0.030 0.030 0.012 0.417
221 craft = shoemaker 1 5 0 149 17 5 3 0 73 0.004 0.020 0.000 0.589 0.067 0.020 0.012 0.000 0.289
222 amenity = * 238 704 16 1174 256 26 33 22 1101 0.067 0.197 0.004 0.329 0.072 0.007 0.009 0.006 0.308
223 shop = * 847 556 74 3304 953 60 189 45 3522 0.089 0.058 0.008 0.346 0.100 0.006 0.020 0.005 0.369
224 clothes = * 6 19 5 96 29 2 7 2 129 0.020 0.064 0.017 0.325 0.098 0.007 0.024 0.007 0.437
225 club = * 12 48 2 31 14 1 0 0 54 0.074 0.296 0.012 0.191 0.086 0.006 0.000 0.000 0.333
226 # building 3285 10306 371 4782 1393 274 51 79 6368 0.122 0.383 0.014 0.178 0.052 0.010 0.002 0.003 0.237
227 building = yes 2391 8208 221 3261 1022 136 34 50 4446 0.121 0.415 0.011 0.165 0.052 0.007 0.002 0.003 0.225
228 building = retail 413 154 39 922 198 113 10 7 577 0.170 0.063 0.016 0.379 0.081 0.046 0.004 0.003 0.237
229 building = commercial 46 200 4 138 49 13 1 1 242 0.066 0.288 0.006 0.199 0.071 0.019 0.001 0.001 0.349
230 building = office 29 232 4 45 24 0 1 2 109 0.065 0.520 0.009 0.101 0.054 0.000 0.002 0.004 0.244
231 building = house 92 84 7 40 18 0 1 3 198 0.208 0.190 0.016 0.090 0.041 0.000 0.002 0.007 0.447
232 building = apartments 49 202 11 16 6 1 1 3 79 0.133 0.549 0.030 0.043 0.016 0.003 0.003 0.008 0.215
233 building = residential 23 40 6 10 3 0 0 1 137 0.105 0.182 0.027 0.045 0.014 0.000 0.000 0.005 0.623
234 building = construction 13 53 0 8 1 2 0 1 8 0.151 0.616 0.000 0.093 0.012 0.023 0.000 0.012 0.093
235 building = kiosk 24 53 45 17 3 1 0 0 48 0.126 0.277 0.236 0.089 0.016 0.005 0.000 0.000 0.251
236 building = * 188 884 31 260 52 5 2 11 413 0.102 0.479 0.017 0.141 0.028 0.003 0.001 0.006 0.224
237 building:part = * 9 94 2 39 14 4 0 1 62 0.040 0.418 0.009 0.173 0.062 0.018 0.000 0.004 0.276
238 entrance = * 8 119 1 32 4 0 1 0 49 0.037 0.556 0.005 0.150 0.019 0.000 0.005 0.000 0.229
239 # other 44 132 5 51 47 1 0 0 339 0.071 0.213 0.008 0.082 0.076 0.002 0.000 0.000 0.548
240 # TOTAL 30567 316599 2609 22472 5777 1501 862 481 24690 0.075 0.781 0.006 0.055 0.014 0.004 0.002 0.001 0.061

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1681 1679 1680 0.999 0.999 1450 1448 1445 0.999 0.997
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 65 65 65 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 211 211 211 1.000 1.000 167 167 167 1.000 1.000
4 admin_level = 8 1299 1299 1299 1.000 1.000 1192 1192 1189 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 76 74 75 0.974 0.987 65 63 64 0.969 0.985
7 # place 48875 48872 48855 1.000 1.000 16940 16937 16779 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 377 377 377 1.000 1.000 189 189 189 1.000 1.000
10 place = village 4981 4981 4981 1.000 1.000 2247 2248 2232 1.000 0.993
11 place = hamlet 38363 38361 38360 1.000 1.000 13599 13596 13471 1.000 0.991
12 place = isolated_dwelling 1337 1337 1337 1.000 1.000 662 662 659 1.000 0.995
13 boundary = administrative 23989 23989 23989 1.000 1.000 16802 16801 16655 1.000 0.991
14 traffic_sign = city_limit 2248 2247 2231 1.000 0.992 1023 1022 1013 0.999 0.990
15 admin_level = * 22392 22392 22392 1.000 1.000 15489 15488 15346 1.000 0.991
16 # allotments 3891 3744 3827 0.962 0.984 2679 2556 2663 0.954 0.994
17 place = allotments 3376 3358 3360 0.995 0.995 2234 2219 2257 0.993 1.010
18 landuse = allotments 3469 3323 3407 0.958 0.982 2384 2262 2371 0.949 0.995
19 allotments = * 308 306 306 0.994 0.994 295 293 293 0.993 0.993
20 # locality 12383 12283 12336 0.992 0.996 8739 8641 8767 0.989 1.003
21 place = locality 12296 12196 12249 0.992 0.996 8682 8584 8715 0.989 1.004
22 abandoned:place = * 3000 2999 3000 1.000 1.000 2252 2251 2244 1.000 0.996
23 # suburb 7922 7504 7458 0.947 0.941 5594 5221 5200 0.933 0.930
24 landuse = cemetery 1370 1279 1261 0.934 0.920 660 574 571 0.870 0.865
25 landuse = commercial 194 176 173 0.907 0.892 185 167 163 0.903 0.881
26 landuse = construction 148 114 120 0.770 0.811 143 110 117 0.769 0.818
27 landuse = farmland 71 57 56 0.803 0.789 64 52 52 0.812 0.812
28 landuse = farmyard 638 594 590 0.931 0.925 414 387 381 0.935 0.920
29 landuse = residential 856 826 832 0.965 0.972 794 764 773 0.962 0.974
30 landuse = retail 243 234 232 0.963 0.955 160 151 150 0.944 0.938
31 leisure = park 630 610 592 0.968 0.940 519 500 482 0.963 0.929
32 leisure = garden 75 72 72 0.960 0.960 51 48 50 0.941 0.980
33 amenity = marketplace 305 290 289 0.951 0.948 172 162 162 0.942 0.942
34 place = * 2349 2319 2303 0.987 0.980 1668 1640 1613 0.983 0.967
35 residential = * 704 674 681 0.957 0.967 660 630 638 0.955 0.967
36 landuse = * 1376 1267 1271 0.921 0.924 1220 1120 1134 0.918 0.930
37 # natural 3684 2993 2970 0.812 0.806 2877 2621 2630 0.911 0.914
38 place = island 6 6 6 1.000 1.000 6 6 6 1.000 1.000
39 place = islet 110 110 110 1.000 1.000 99 99 97 1.000 0.980
40 landuse = forest 308 302 295 0.981 0.958 284 280 277 0.986 0.975
41 leisure = nature_reserve 176 171 163 0.972 0.926 175 170 162 0.971 0.926
42 boundary = * 801 768 770 0.959 0.961 777 750 752 0.965 0.968
43 natural = * 2440 1799 1783 0.737 0.731 1724 1508 1523 0.875 0.883
44 ele = * 351 335 335 0.954 0.954 320 306 303 0.956 0.947
45 # water 28460 28173 28121 0.990 0.988 5896 5686 5681 0.964 0.964
46 waterway = drain 956 956 936 1.000 0.979 214 214 208 1.000 0.972
47 waterway = ditch 1058 1052 1032 0.994 0.975 208 204 199 0.981 0.957
48 waterway = stream 8354 8254 8296 0.988 0.993 1382 1344 1355 0.973 0.980
49 waterway = river 12975 12926 12899 0.996 0.994 1749 1675 1676 0.958 0.958
50 waterway = canal 1066 1012 1005 0.949 0.943 153 143 139 0.935 0.908
51 type = waterway 2302 2292 2281 0.996 0.991 1993 1974 1977 0.990 0.992
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3222 3178 3158 0.986 0.980 2597 2554 2551 0.983 0.982
54 natural = spring 667 636 637 0.954 0.955 590 560 566 0.949 0.959
55 tunnel = * 7596 7544 7537 0.993 0.992 1951 1931 1940 0.990 0.994
56 waterway = * 47 45 45 0.957 0.957 38 36 36 0.947 0.947
57 water = * 3092 3054 3042 0.988 0.984 2495 2455 2458 0.984 0.985
58 # highway 117916 117699 117670 0.998 0.998 12861 12715 12937 0.989 1.006
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 1425 1425 1425 1.000 1.000 123 123 123 1.000 1.000
61 highway = primary 9008 9008 9008 1.000 1.000 540 540 542 1.000 1.004
62 highway = secondary 9953 9953 9953 1.000 1.000 844 844 845 1.000 1.001
63 highway = tertiary 13982 13981 13975 1.000 0.999 1801 1800 1814 0.999 1.007
64 highway = unclassified 2710 2710 2710 1.000 1.000 817 817 827 1.000 1.012
65 highway = residential 69965 69937 69938 1.000 1.000 10268 10243 10447 0.998 1.017
66 highway = service 4119 4107 4107 0.997 0.997 1787 1775 1790 0.993 1.002
67 highway = track 291 278 276 0.955 0.948 159 148 146 0.931 0.918
68 type = associatedStreet 3851 3851 3846 1.000 0.999 2153 2153 2168 1.000 1.007
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2269 2106 2093 0.928 0.922 1200 1103 1090 0.919 0.908
71 bridge = * 1383 1372 1368 0.992 0.989 508 499 496 0.982 0.976
72 # public_transport 56731 56322 55871 0.993 0.985 28290 28044 27955 0.991 0.988
73 highway = bus_stop 20700 20512 20206 0.991 0.976 9136 9018 8901 0.987 0.974
74 type = route 73 73 67 1.000 0.918 68 68 64 1.000 0.941
75 type = route_master 858 823 821 0.959 0.957 772 737 735 0.955 0.952
76 type = disused:route 6 6 6 1.000 1.000 6 6 6 1.000 1.000
77 type = public_transport 1416 1413 1410 0.998 0.996 913 910 908 0.997 0.995
78 building = train_station 255 254 252 0.996 0.988 233 232 231 0.996 0.991
79 building = transportation 35 35 35 1.000 1.000 35 35 34 1.000 0.971
80 amenity = bus_station 219 219 218 1.000 0.995 196 196 198 1.000 1.010
81 amenity = ferry_terminal 34 30 25 0.882 0.735 31 27 22 0.871 0.710
82 public_transport = * 34060 33777 33380 0.992 0.980 9251 9112 9012 0.985 0.974
83 route = * 17328 17271 17274 0.997 0.997 17197 17143 17154 0.997 0.997
84 route_master = * 888 853 851 0.961 0.958 801 766 764 0.956 0.954
85 railway = * 3817 3803 3780 0.996 0.990 1323 1315 1303 0.994 0.985
86 aeroway = * 183 181 176 0.989 0.962 169 168 165 0.994 0.976
87 # industrial 7446 7022 7025 0.943 0.943 5874 5473 5528 0.932 0.941
88 landuse = industrial 5196 4962 4975 0.955 0.957 4423 4198 4251 0.949 0.961
89 building = industrial 1904 1734 1731 0.911 0.909 1389 1238 1241 0.891 0.893
90 building = warehouse 327 309 303 0.945 0.927 222 206 205 0.928 0.923
91 office = construction_company 41 38 38 0.927 0.927 41 38 38 0.927 0.927
92 industrial = * 697 630 631 0.904 0.905 605 539 539 0.891 0.891
93 # infrastructure 14520 13160 13107 0.906 0.903 10308 9283 9363 0.901 0.908
94 amenity = fuel 1142 1121 1122 0.982 0.982 686 641 615 0.934 0.897
95 building = service 2361 1833 1810 0.776 0.767 1663 1309 1301 0.787 0.782
96 barrier = * 4925 4797 4793 0.974 0.973 4069 3944 4025 0.969 0.989
97 power = * 5971 5339 5280 0.894 0.884 4314 3982 3985 0.923 0.924
98 substation = * 3196 2766 2753 0.865 0.861 2774 2505 2503 0.903 0.902
99 pipeline = * 352 263 263 0.747 0.747 313 230 230 0.735 0.735
100 man_made = * 2459 2071 2095 0.842 0.852 1732 1388 1433 0.801 0.827
101 embankment = * 288 288 288 1.000 1.000 79 79 79 1.000 1.000
102 # religion 4450 4265 4203 0.958 0.944 2778 2605 2616 0.938 0.942
103 amenity = place_of_worship 2934 2860 2815 0.975 0.959 1983 1917 1930 0.967 0.973
104 amenity = monastery 31 29 29 0.935 0.935 30 28 28 0.933 0.933
105 amenity = grave_yard 54 44 45 0.815 0.833 45 36 36 0.800 0.800
106 building = church 1604 1586 1579 0.989 0.984 1160 1138 1171 0.981 1.009
107 building = cathedral 37 36 35 0.973 0.946 37 36 34 0.973 0.919
108 building = chapel 365 349 352 0.956 0.964 225 215 216 0.956 0.960
109 religion = * 4163 4011 3955 0.963 0.950 2585 2442 2467 0.945 0.954
110 cemetery = * 78 65 63 0.833 0.808 68 55 54 0.809 0.794
111 # education 7392 7194 7093 0.973 0.960 5103 4912 4950 0.963 0.970
112 landuse = education 846 844 843 0.998 0.996 836 834 835 0.998 0.999
113 amenity = university 212 204 204 0.962 0.962 197 189 185 0.959 0.939
114 amenity = college 355 348 330 0.980 0.930 324 318 304 0.981 0.938
115 amenity = school 2117 2065 2029 0.975 0.958 1565 1515 1507 0.968 0.963
116 amenity = kindergarten 1943 1911 1893 0.984 0.974 1309 1276 1322 0.975 1.010
117 amenity = arts_centre 281 269 271 0.957 0.964 181 170 176 0.939 0.972
118 amenity = music_school 105 101 102 0.962 0.971 75 71 74 0.947 0.987
119 building = university 171 170 164 0.994 0.959 165 164 157 0.994 0.952
120 building = college 128 121 113 0.945 0.883 108 101 95 0.935 0.880
121 building = school 807 786 783 0.974 0.970 651 633 636 0.972 0.977
122 building = kindergarten 571 552 550 0.967 0.963 382 365 380 0.955 0.995
123 building = dormitory 739 712 698 0.963 0.945 538 512 506 0.952 0.941
124 office = educational_institution 64 57 58 0.891 0.906 62 55 56 0.887 0.903
125 faculty = * 33 31 31 0.939 0.939 33 31 31 0.939 0.939
126 # healthcare 7676 7285 7279 0.949 0.948 3978 3530 3555 0.887 0.894
127 amenity = hospital 658 646 637 0.982 0.968 526 514 506 0.977 0.962
128 amenity = pharmacy 2839 2752 2739 0.969 0.965 1503 1351 1359 0.899 0.904
129 amenity = clinic 840 795 790 0.946 0.940 559 516 515 0.923 0.921
130 amenity = doctors 929 886 886 0.954 0.954 337 296 302 0.878 0.896
131 amenity = dentist 461 412 419 0.894 0.909 362 315 326 0.870 0.901
132 amenity = veterinary 264 236 249 0.894 0.943 192 159 172 0.828 0.896
133 building = hospital 509 489 488 0.961 0.959 366 345 345 0.943 0.943
134 building = clinic 44 44 42 1.000 0.955 39 39 40 1.000 1.026
135 emergency = * 1294 1201 1198 0.928 0.926 420 328 324 0.781 0.771
136 healthcare = * 5102 4909 4910 0.962 0.962 2880 2624 2644 0.911 0.918
137 # government 10260 9773 9723 0.953 0.948 6787 6368 6354 0.938 0.936
138 amenity = fire_station 371 345 345 0.930 0.930 241 219 207 0.909 0.859
139 amenity = ranger_station 151 140 147 0.927 0.974 146 135 142 0.925 0.973
140 amenity = townhall 627 592 599 0.944 0.955 521 485 492 0.931 0.944
141 amenity = post_office 1581 1537 1507 0.972 0.953 428 404 396 0.944 0.925
142 amenity = post_box 16 15 12 0.938 0.750 9 8 8 0.889 0.889
143 amenity = police 749 716 709 0.956 0.947 548 513 511 0.936 0.932
144 amenity = prison 57 54 54 0.947 0.947 53 50 50 0.943 0.943
145 amenity = courthouse 143 137 138 0.958 0.965 107 103 104 0.963 0.972
146 amenity = customs 15 14 14 0.933 0.933 15 14 14 0.933 0.933
147 amenity = mortuary 19 19 19 1.000 1.000 7 7 8 1.000 1.143
148 amenity = library 562 534 525 0.950 0.934 407 380 371 0.934 0.912
149 amenity = theatre 81 78 75 0.963 0.926 63 61 59 0.968 0.937
150 amenity = cinema 151 144 145 0.954 0.960 93 86 88 0.925 0.946
151 amenity = community_centre 906 844 848 0.932 0.936 445 399 408 0.897 0.917
152 amenity = social_facility 222 210 215 0.946 0.968 194 183 189 0.943 0.974
153 amenity = public_building 65 65 65 1.000 1.000 53 53 54 1.000 1.019
154 amenity = public_bath 168 163 162 0.970 0.964 49 43 42 0.878 0.857
155 amenity = vehicle_inspection 125 121 121 0.968 0.968 76 71 72 0.934 0.947
156 office = government 2245 2124 2139 0.946 0.953 1887 1764 1782 0.935 0.944
157 office = diplomatic 74 74 73 1.000 0.986 72 72 71 1.000 0.986
158 office = newspaper 79 77 63 0.975 0.797 78 76 62 0.974 0.795
159 office = research 147 144 145 0.980 0.986 136 133 135 0.978 0.993
160 office = forestry 118 117 114 0.992 0.966 106 105 102 0.991 0.962
161 office = energy_supplier 56 53 53 0.946 0.946 54 51 51 0.944 0.944
162 office = utility 8 8 8 1.000 1.000 8 8 8 1.000 1.000
163 office = foundation 62 58 58 0.935 0.935 60 56 56 0.933 0.933
164 office = notary 57 50 48 0.877 0.842 48 41 40 0.854 0.833
165 building = public 391 379 376 0.969 0.962 319 306 303 0.959 0.950
166 landuse = military 375 367 361 0.979 0.963 338 330 324 0.976 0.959
167 government = * 1107 1038 1046 0.938 0.945 916 846 857 0.924 0.936
168 military = * 1010 960 952 0.950 0.943 691 672 668 0.973 0.967
169 embassy = * 52 52 52 1.000 1.000 51 51 51 1.000 1.000
170 diplomatic = * 73 73 73 1.000 1.000 71 71 71 1.000 1.000
171 # bank 4099 4058 4060 0.990 0.990 364 346 347 0.951 0.953
172 amenity = atm 1560 1554 1554 0.996 0.996 105 94 89 0.895 0.848
173 amenity = bank 2317 2284 2286 0.986 0.987 251 245 250 0.976 0.996
174 amenity = bureau_de_change 222 220 220 0.991 0.991 70 65 67 0.929 0.957
175 # tourism 20588 19068 18811 0.926 0.914 14627 13378 13296 0.915 0.909
176 building = bunker 350 312 311 0.891 0.889 186 176 174 0.946 0.935
177 building = ruins 230 191 193 0.830 0.839 190 154 155 0.811 0.816
178 amenity = fountain 49 48 45 0.980 0.918 44 43 40 0.977 0.909
179 tourism = * 13237 12353 12181 0.933 0.920 9495 8748 8743 0.921 0.921
180 historic = * 8694 8136 8020 0.936 0.922 6408 5951 5850 0.929 0.913
181 memorial = * 3912 3538 3516 0.904 0.899 3143 2822 2801 0.898 0.891
182 ruins = * 355 347 348 0.977 0.980 284 277 274 0.975 0.965
183 information = * 1575 1277 1245 0.811 0.790 689 495 471 0.718 0.684
184 attraction = * 224 202 197 0.902 0.879 187 166 164 0.888 0.877
185 artwork_type = * 1561 1441 1382 0.923 0.885 1237 1123 1073 0.908 0.867
186 # sport 3055 2873 2883 0.940 0.944 2140 1967 1982 0.919 0.926
187 amenity = sanatorium 108 108 108 1.000 1.000 103 101 102 0.981 0.990
188 leisure = * 2891 2717 2726 0.940 0.943 2031 1865 1881 0.918 0.926
189 sport = * 1031 965 968 0.936 0.939 704 640 645 0.909 0.916
190 resort = * 208 199 203 0.957 0.976 199 189 194 0.950 0.975
191 # office 5543 5085 5174 0.917 0.933 4161 3725 3801 0.895 0.913
192 office = * 5543 5085 5174 0.917 0.933 4161 3725 3801 0.895 0.913
193 # amenity 43432 24878 27973 0.573 0.644 19105 6805 8460 0.356 0.443
194 amenity = cafe 2794 1468 1704 0.525 0.610 1982 847 1030 0.427 0.520
195 amenity = fast_food 1072 542 624 0.506 0.582 598 220 274 0.368 0.458
196 amenity = restaurant 670 386 436 0.576 0.651 570 308 351 0.540 0.616
197 amenity = bar 510 227 281 0.445 0.551 460 196 243 0.426 0.528
198 shop = convenience 8342 5762 6173 0.691 0.740 2762 1171 1408 0.424 0.510
199 shop = clothes 1365 582 734 0.426 0.538 828 237 336 0.286 0.406
200 shop = car_repair 1354 447 556 0.330 0.411 1061 243 339 0.229 0.320
201 shop = hairdresser 1346 550 698 0.409 0.519 917 278 383 0.303 0.418
202 shop = chemist 1223 1159 1158 0.948 0.947 85 46 42 0.541 0.494
203 shop = supermarket 1212 979 1036 0.808 0.855 346 207 222 0.598 0.642
204 shop = car_parts 1040 482 603 0.463 0.580 549 126 190 0.230 0.346
205 shop = furniture 871 431 515 0.495 0.591 462 156 190 0.338 0.411
206 shop = hardware 803 349 450 0.435 0.560 574 185 265 0.322 0.462
207 shop = kiosk 412 265 258 0.643 0.626 221 115 115 0.520 0.520
208 shop = doityourself 897 354 445 0.395 0.496 627 171 235 0.273 0.375
209 shop = pet 644 240 295 0.373 0.458 255 89 108 0.349 0.424
210 shop = florist 651 324 384 0.498 0.590 325 104 137 0.320 0.422
211 shop = beauty 631 186 270 0.295 0.428 563 176 244 0.313 0.433
212 shop = mobile_phone 545 429 450 0.787 0.826 117 33 46 0.282 0.393
213 shop = shoes 249 128 148 0.514 0.594 154 57 77 0.370 0.500
214 shop = newsagent 565 500 453 0.885 0.802 59 39 44 0.661 0.746
215 shop = electronics 428 218 262 0.509 0.612 267 81 119 0.303 0.446
216 shop = alcohol 685 445 492 0.650 0.718 235 85 109 0.362 0.464
217 shop = jewelry 387 315 324 0.814 0.837 82 40 44 0.488 0.537
218 shop = mall 436 256 294 0.587 0.674 358 188 219 0.525 0.612
219 shop = butcher 624 338 394 0.542 0.631 259 104 127 0.402 0.490
220 shop = cosmetics 333 142 184 0.426 0.553 179 61 87 0.341 0.486
221 craft = shoemaker 253 163 177 0.644 0.700 67 18 30 0.269 0.448
222 amenity = * 3570 2191 2420 0.614 0.678 2273 1224 1358 0.538 0.597
223 shop = * 9550 5030 5765 0.527 0.604 4930 1720 2173 0.349 0.441
224 clothes = * 295 135 154 0.458 0.522 209 63 79 0.301 0.378
225 club = * 162 94 106 0.580 0.654 148 83 95 0.561 0.642
226 # building 26909 19069 20119 0.709 0.748 16458 10368 11114 0.630 0.675
227 building = yes 19769 14251 15068 0.721 0.762 12273 7929 8475 0.646 0.691
228 building = retail 2433 1651 1807 0.679 0.743 1388 723 873 0.521 0.629
229 building = commercial 694 402 447 0.579 0.644 639 350 392 0.548 0.613
230 building = office 446 311 332 0.697 0.744 418 282 303 0.675 0.725
231 building = house 443 224 237 0.506 0.535 387 202 215 0.522 0.556
232 building = apartments 368 280 277 0.761 0.753 335 253 251 0.755 0.749
233 building = residential 220 79 77 0.359 0.350 189 73 73 0.386 0.386
234 building = construction 86 76 78 0.884 0.907 84 75 77 0.893 0.917
235 building = kiosk 191 140 98 0.733 0.513 63 30 32 0.476 0.508
236 building = * 1846 1370 1400 0.742 0.758 1376 1014 1035 0.737 0.752
237 building:part = * 225 148 161 0.658 0.716 213 140 153 0.657 0.718
238 entrance = * 214 161 163 0.752 0.762 177 129 133 0.729 0.751
239 # other 619 233 275 0.376 0.444 527 192 224 0.364 0.425
240 # TOTAL 405558 374610 377397 0.924 0.931 141370 119219 121281 0.843 0.858

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 125694 0 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 131278 0 0 0 0 0 0 2 4 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25076 0 0 0 0 0 0 0 707 0.000 0.973 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.027
3 addr:city 9829 128954 3 0 0 0 0 66 466 4736 0.068 0.895 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.033
4 addr:place 4037 47845 0 0 0 1 0 0 1652 183 0.075 0.891 0.000 0.000 0.000 0.000 0.000 0.000 0.031 0.003
5 addr:street 235 1026462 70 0 0 70 2 15 116 528 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 628 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 798 3533 70 0 0 0 0 0 9 761 0.154 0.683 0.014 0.000 0.000 0.000 0.000 0.000 0.002 0.147
8 to 784 3569 73 0 0 0 0 0 4 646 0.154 0.703 0.014 0.000 0.000 0.000 0.000 0.000 0.001 0.127
9 via 14 1686 1 0 0 0 0 0 5 71 0.008 0.949 0.001 0.000 0.000 0.000 0.000 0.000 0.003 0.040
10 destination 620 4467 19 0 0 99 1 0 6 437 0.110 0.791 0.003 0.000 0.000 0.018 0.000 0.000 0.001 0.077
11 destination:backward 29 452 0 0 0 0 0 0 0 36 0.056 0.874 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.070
12 destination:forward 44 509 0 0 0 0 0 0 0 26 0.076 0.879 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.045
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 125695 125694 125694 125694 1.000 1.000 1.000 8 7 7 7 0.875 0.875 0.875
1 addr:district 131284 131280 131278 131278 1.000 1.000 1.000 131 129 128 128 0.985 0.977 0.977
2 addr:subdistrict 25783 25076 25076 25076 0.973 0.973 0.973 752 746 746 744 0.992 0.992 0.989
3 addr:city 144054 139318 138786 138849 0.967 0.963 0.964 2574 2489 2479 2472 0.967 0.963 0.960
4 addr:place 53718 53535 51883 51883 0.997 0.966 0.966 1688 1602 1589 1581 0.949 0.941 0.937
5 addr:street 1027498 1026970 1026839 1026782 0.999 0.999 0.999 10460 10315 10297 10490 0.986 0.984 1.003
6 addr2:street 628 628 628 628 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 5171 4410 4401 4331 0.853 0.851 0.838 687 539 537 545 0.785 0.782 0.793
8 to 5076 4430 4426 4353 0.873 0.872 0.858 713 554 553 563 0.777 0.776 0.790
9 via 1777 1706 1701 1700 0.960 0.957 0.957 87 74 73 74 0.851 0.839 0.851
10 destination 5649 5212 5206 5186 0.923 0.922 0.918 915 770 755 757 0.842 0.825 0.827
11 destination:backward 517 481 481 481 0.930 0.930 0.930 142 123 123 123 0.866 0.866 0.866
12 destination:forward 579 553 553 553 0.955 0.955 0.955 124 112 112 114 0.903 0.903 0.919
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 175 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 163 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45054 0 4 0 0 0 1 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 376 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4960 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38306 0 4 0 0 0 1 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1278 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22524 0 2 0 0 0 1 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22355 0 2 0 0 0 1 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
17 place = allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
18 landuse = allotments 0 4 0 0 0 0 0 0 4 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 11848 1 2 0 0 0 0 4 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 11771 1 2 0 0 0 0 4 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 2972 0 2 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 101 0 59 0 0 0 0 5 0.024 0.598 0.000 0.349 0.000 0.000 0.000 0.000 0.030
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 33 0 2 0 0 0 0 0 0.000 0.943 0.000 0.057 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 45 0 55 0 0 0 0 1 0.038 0.429 0.000 0.524 0.000 0.000 0.000 0.000 0.010
35 residential = * 0 29 0 1 0 0 0 0 0 0.000 0.967 0.000 0.033 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 2 0 0 0 0 4 0.000 0.333 0.000 0.222 0.000 0.000 0.000 0.000 0.444
37 # natural 4 608 0 46 0 0 0 0 4 0.006 0.918 0.000 0.069 0.000 0.000 0.000 0.000 0.006
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 94 0 29 0 0 0 0 0 0.000 0.764 0.000 0.236 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 410 0 4 0 0 0 0 0 0.002 0.988 0.000 0.010 0.000 0.000 0.000 0.000 0.000
43 natural = * 3 84 0 10 0 0 0 0 4 0.030 0.832 0.000 0.099 0.000 0.000 0.000 0.000 0.040
44 ele = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 0 0 6 25 0 0 0 30 0.076 0.000 0.000 0.091 0.379 0.000 0.000 0.000 0.455
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 10 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.667
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 24 0 0 0 18 0.000 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.429
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 22 0.030 0.000 0.000 0.000 0.303 0.000 0.000 0.000 0.667
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 7 0 1 0 0 0 0 8 0.000 0.438 0.000 0.062 0.000 0.000 0.000 0.000 0.500
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 6 0 0 0 0 0 0 6 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
227 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 4 0 0 0 0 2 0.000 0.000 0.000 0.667 0.000 0.000 0.000 0.000 0.333
240 # TOTAL 14 56752 1 127 25 0 1 1 56 0.000 0.996 0.000 0.002 0.000 0.000 0.000 0.000 0.001

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 175 175 175 1.000 1.000 4 4 4 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 163 163 163 1.000 1.000 4 4 4 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45061 45060 45061 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 376 376 376 1.000 1.000 7 7 7 1.000 1.000
10 place = village 4962 4962 4962 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38311 38310 38311 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1278 1278 1278 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22528 22527 22528 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22359 22358 22359 1.000 1.000 11 10 10 0.909 0.909
16 # allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
17 place = allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
18 landuse = allotments 8 4 4 0.500 0.500 2 1 1 0.500 0.500
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11855 11851 11850 1.000 1.000 7 5 5 0.714 0.714
21 place = locality 11778 11774 11773 1.000 1.000 7 5 5 0.714 0.714
22 abandoned:place = * 2974 2974 2974 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 169 164 164 0.970 0.970 19 13 13 0.684 0.684
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 35 35 35 1.000 1.000 9 8 8 0.889 0.889
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 105 104 104 0.990 0.990 12 9 9 0.750 0.750
35 residential = * 30 30 30 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 5 5 0.556 0.556 5 2 2 0.400 0.400
37 # natural 662 658 658 0.994 0.994 13 10 10 0.769 0.769
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 123 123 123 1.000 1.000 2 1 1 0.500 0.500
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 415 415 415 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 101 97 97 0.960 0.960 5 3 3 0.600 0.600
44 ele = * 24 24 24 1.000 1.000 4 4 4 1.000 1.000
45 # water 66 11 36 0.167 0.545 5 2 3 0.400 0.600
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 15 5 5 0.333 0.333 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 42 0 24 0.000 0.571 2 0 1 0.000 0.500
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 33 1 11 0.030 0.333 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 8 8 0.500 0.500 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 12 6 6 0.500 0.500 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 2 1 1 0.500 0.500 2 1 1 0.500 0.500
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
227 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 6 4 4 0.667 0.667 2 1 1 0.500 0.500
240 # TOTAL 56977 56895 56919 0.999 0.999 44 23 23 0.523 0.523

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 57 0 4 0 0 0 0 0 0.000 0.934 0.000 0.066 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 42 0 3 0 0 0 0 0 0.000 0.933 0.000 0.067 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 9 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 7 0 1 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 7 0 1 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 939 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 872 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 923 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 29 0 7 0 0 0 0 0 0.000 0.806 0.000 0.194 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 28 0 6 0 0 0 0 0 0.000 0.824 0.000 0.176 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 38 0 1 0 0 0 0 0 0.000 0.974 0.000 0.026 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 33 0 1 0 0 0 0 0 0.000 0.971 0.000 0.029 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 2 949 0 11 0 0 0 0 0 0.002 0.986 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 61 61 61 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 45 45 45 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 9 9 9 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 8 8 8 1.000 1.000 4 3 3 0.750 0.750
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 8 8 8 1.000 1.000 4 3 3 0.750 0.750
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 941 941 941 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 874 874 874 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 925 925 925 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 36 36 36 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 34 34 34 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 39 39 39 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 34 34 34 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 962 962 962 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 467 2911 1 7 5 3 0 0 0 0.138 0.858 0.000 0.002 0.001 0.001 0.000 0.000 0.000
17 place = allotments 462 2877 1 7 4 3 0 0 0 0.138 0.858 0.000 0.002 0.001 0.001 0.000 0.000 0.000
18 landuse = allotments 444 2787 0 6 3 3 0 0 0 0.137 0.859 0.000 0.002 0.001 0.001 0.000 0.000 0.000
19 allotments = * 4 32 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 1 22 1 1 1 0 0 0 144 0.006 0.129 0.006 0.006 0.006 0.000 0.000 0.000 0.847
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 3 0 0 0 0 0 0 1 0.000 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.250
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 21 0 0 0 0 0 0 1 0.000 0.955 0.000 0.000 0.000 0.000 0.000 0.000 0.045
36 landuse = * 0 1 0 1 0 0 0 0 135 0.000 0.007 0.000 0.007 0.000 0.000 0.000 0.000 0.985
37 # natural 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 3 0.000 0.000 0.000 0.625 0.000 0.000 0.000 0.000 0.375
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 9 0 3 0 0 0 0 9 0.000 0.429 0.000 0.143 0.000 0.000 0.000 0.000 0.429
73 highway = bus_stop 0 3 0 0 0 0 0 0 8 0.000 0.273 0.000 0.000 0.000 0.000 0.000 0.000 0.727
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 9 0 2 0 0 0 0 8 0.000 0.474 0.000 0.105 0.000 0.000 0.000 0.000 0.421
83 route = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 1 0 6 0 0 0 0 50 0.017 0.017 0.000 0.103 0.000 0.000 0.000 0.000 0.862
88 landuse = industrial 1 1 0 5 0 0 0 0 41 0.021 0.021 0.000 0.104 0.000 0.000 0.000 0.000 0.854
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 1 0 0 4 0 0 0 0 15 0.050 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.750
93 # infrastructure 17 31 0 74 1 1 0 0 524 0.026 0.048 0.000 0.114 0.002 0.002 0.000 0.000 0.809
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 9 25 0 3 1 0 0 0 51 0.101 0.281 0.000 0.034 0.011 0.000 0.000 0.000 0.573
97 power = * 0 7 0 1 0 0 0 0 463 0.000 0.015 0.000 0.002 0.000 0.000 0.000 0.000 0.983
98 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 8 0 0 70 0 1 0 0 8 0.092 0.000 0.000 0.805 0.000 0.011 0.000 0.000 0.092
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 1 0 1 0 0 0 0 2 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 1 0 1 0 0 0 0 2 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 1 13 0 12 2 0 2 2 129 0.006 0.081 0.000 0.075 0.012 0.000 0.012 0.012 0.801
112 landuse = education 0 3 0 5 0 0 2 1 25 0.000 0.083 0.000 0.139 0.000 0.000 0.056 0.028 0.694
113 amenity = university 0 4 0 4 0 0 2 1 14 0.000 0.160 0.000 0.160 0.000 0.000 0.080 0.040 0.560
114 amenity = college 0 1 0 3 1 0 0 1 35 0.000 0.024 0.000 0.073 0.024 0.000 0.000 0.024 0.854
115 amenity = school 1 5 0 3 1 0 0 0 52 0.016 0.081 0.000 0.048 0.016 0.000 0.000 0.000 0.839
116 amenity = kindergarten 0 2 0 1 0 0 0 0 14 0.000 0.118 0.000 0.059 0.000 0.000 0.000 0.000 0.824
117 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
122 building = kindergarten 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 1 5 0 5 0 0 0 0 61 0.014 0.069 0.000 0.069 0.000 0.000 0.000 0.000 0.847
127 amenity = hospital 1 3 0 1 0 0 0 0 45 0.020 0.060 0.000 0.020 0.000 0.000 0.000 0.000 0.900
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 2 0 0 0 0 0 0 5 0.000 0.286 0.000 0.000 0.000 0.000 0.000 0.000 0.714
130 amenity = doctors 0 0 0 4 0 0 0 0 5 0.000 0.000 0.000 0.444 0.000 0.000 0.000 0.000 0.556
131 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 1 3 0 0 0 0 0 0 31 0.029 0.086 0.000 0.000 0.000 0.000 0.000 0.000 0.886
136 healthcare = * 1 5 0 5 0 0 0 0 40 0.020 0.098 0.000 0.098 0.000 0.000 0.000 0.000 0.784
137 # government 1 6 0 8 3 3 2 1 150 0.006 0.034 0.000 0.046 0.017 0.017 0.011 0.006 0.862
138 amenity = fire_station 0 2 0 3 2 1 0 0 13 0.000 0.095 0.000 0.143 0.095 0.048 0.000 0.000 0.619
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
141 amenity = post_office 0 0 0 1 0 0 0 0 47 0.000 0.000 0.000 0.021 0.000 0.000 0.000 0.000 0.979
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 2 0 0 0 1 0 0 16 0.000 0.105 0.000 0.000 0.000 0.053 0.000 0.000 0.842
144 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = theatre 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
152 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 2 1 1 2 1 42 0.000 0.000 0.000 0.041 0.020 0.020 0.041 0.020 0.857
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 2 1 1 1 1 34 0.000 0.000 0.000 0.050 0.025 0.025 0.025 0.025 0.850
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
180 historic = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
181 memorial = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 1 0 1 0 0 1 0 16 0.000 0.053 0.000 0.053 0.000 0.000 0.053 0.000 0.842
187 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 0 0 1 0 15 0.000 0.056 0.000 0.056 0.000 0.000 0.056 0.000 0.833
189 sport = * 0 0 0 0 0 0 1 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.100 0.000 0.900
190 resort = * 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
191 # office 0 0 0 1 0 0 0 0 17 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.000 0.944
192 office = * 0 0 0 1 0 0 0 0 17 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.000 0.944
193 # amenity 0 0 0 1 2 0 0 0 18 0.000 0.000 0.000 0.048 0.095 0.000 0.000 0.000 0.857
194 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 1 1 0 0 0 6 0.000 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.750
223 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 5 0 1 2 1 2 0 77 0.011 0.056 0.000 0.011 0.022 0.011 0.022 0.000 0.865
227 building = yes 1 3 0 1 1 1 2 0 61 0.014 0.043 0.000 0.014 0.014 0.014 0.029 0.000 0.871
228 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 2 0 0 1 0 0 0 3 0.000 0.333 0.000 0.000 0.167 0.000 0.000 0.000 0.500
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 479 2956 1 121 13 7 5 3 1077 0.103 0.634 0.000 0.026 0.003 0.002 0.001 0.001 0.231

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3394 3389 3393 0.999 1.000 2323 2316 2362 0.997 1.017
17 place = allotments 3354 3350 3353 0.999 1.000 2297 2291 2336 0.997 1.017
18 landuse = allotments 3243 3240 3243 0.999 1.000 2290 2285 2333 0.998 1.019
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 170 25 25 0.147 0.147 164 21 21 0.128 0.128
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 6 0 1 0.000 0.167 6 0 1 0.000 0.167
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 4 3 3 0.750 0.750 4 3 3 0.750 0.750
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 1 1 0 1.000 0.000 1 1 0 1.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 residential = * 22 21 21 0.955 0.955 18 17 17 0.944 0.944
36 landuse = * 137 2 2 0.015 0.015 135 2 2 0.015 0.015
37 # natural 2 0 0 0.000 0.000 2 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 8 5 5 0.625 0.625 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 3 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 21 12 12 0.571 0.571 9 3 3 0.333 0.333
73 highway = bus_stop 11 3 3 0.273 0.273 6 1 1 0.167 0.167
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 4 4 4 1.000 1.000 2 2 2 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 19 11 11 0.579 0.579 7 2 2 0.286 0.286
83 route = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 58 8 8 0.138 0.138 57 8 8 0.140 0.140
88 landuse = industrial 48 7 7 0.146 0.146 48 7 7 0.146 0.146
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 20 5 5 0.250 0.250 20 5 5 0.250 0.250
93 # infrastructure 648 123 124 0.190 0.191 546 122 123 0.223 0.225
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 89 37 38 0.416 0.427 85 36 37 0.424 0.435
97 power = * 471 8 8 0.017 0.017 373 8 8 0.021 0.021
98 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 87 79 79 0.908 0.908 87 79 79 0.908 0.908
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 4 2 2 0.500 0.500 4 2 2 0.500 0.500
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 4 2 2 0.500 0.500 4 2 2 0.500 0.500
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 161 28 30 0.174 0.186 142 26 28 0.183 0.197
112 landuse = education 36 10 9 0.278 0.250 35 10 9 0.286 0.257
113 amenity = university 25 10 9 0.400 0.360 23 8 7 0.348 0.304
114 amenity = college 41 4 6 0.098 0.146 36 4 6 0.111 0.167
115 amenity = school 62 9 10 0.145 0.161 52 9 10 0.173 0.192
116 amenity = kindergarten 17 3 3 0.176 0.176 17 3 3 0.176 0.176
117 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
118 amenity = music_school 4 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = university 2 2 2 1.000 1.000 2 2 2 1.000 1.000
120 building = college 3 0 0 0.000 0.000 3 0 0 0.000 0.000
121 building = school 10 1 1 0.100 0.100 9 1 1 0.111 0.111
122 building = kindergarten 1 1 1 1.000 1.000 1 1 1 1.000 1.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 72 11 11 0.153 0.153 66 8 8 0.121 0.121
127 amenity = hospital 50 5 5 0.100 0.100 49 5 5 0.102 0.102
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 7 2 2 0.286 0.286 7 2 2 0.286 0.286
130 amenity = doctors 9 4 4 0.444 0.444 4 1 1 0.250 0.250
131 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 2 1 1 0.500 0.500 2 1 1 0.500 0.500
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 35 4 4 0.114 0.114 34 4 4 0.118 0.118
136 healthcare = * 51 11 11 0.216 0.216 46 8 8 0.174 0.174
137 # government 174 20 22 0.115 0.126 170 20 21 0.118 0.124
138 amenity = fire_station 21 6 8 0.286 0.381 21 6 8 0.286 0.381
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
141 amenity = post_office 48 1 1 0.021 0.021 48 1 1 0.021 0.021
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 19 3 3 0.158 0.158 19 3 3 0.158 0.158
144 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = theatre 2 1 1 0.500 0.500 1 1 1 1.000 1.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
152 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 49 5 5 0.102 0.102 48 5 4 0.104 0.083
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 7 1 1 0.143 0.143 7 1 1 0.143 0.143
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 40 4 5 0.100 0.125 39 4 4 0.103 0.103
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 9 0 0 0.000 0.000 7 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 8 0 0 0.000 0.000 6 0 0 0.000 0.000
174 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # tourism 5 1 1 0.200 0.200 5 1 1 0.200 0.200
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
180 historic = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
181 memorial = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
182 ruins = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 19 3 2 0.158 0.105 19 3 2 0.158 0.105
187 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 leisure = * 18 3 2 0.167 0.111 18 3 2 0.167 0.111
189 sport = * 10 1 0 0.100 0.000 10 1 0 0.100 0.000
190 resort = * 4 1 1 0.250 0.250 4 1 1 0.250 0.250
191 # office 18 1 1 0.056 0.056 15 1 1 0.067 0.067
192 office = * 18 1 1 0.056 0.056 15 1 1 0.067 0.067
193 # amenity 21 1 3 0.048 0.143 20 1 3 0.050 0.150
194 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 8 1 2 0.125 0.250 8 1 2 0.125 0.250
223 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
226 # building 89 10 10 0.112 0.112 87 10 10 0.115 0.115
227 building = yes 70 8 7 0.114 0.100 68 8 7 0.118 0.103
228 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
230 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 6 2 3 0.333 0.500 6 2 3 0.333 0.500
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 4662 3569 3579 0.766 0.768 3431 2477 2527 0.722 0.737

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 7 0 4 0 1 0 0 32 0.000 0.159 0.000 0.091 0.000 0.023 0.000 0.000 0.727
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 3 0 3 0 0 0 0 6 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 4 0 0 0 0 0 0 15 0.000 0.211 0.000 0.000 0.000 0.000 0.000 0.000 0.789
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 4 0 2 0 1 0 0 16 0.000 0.174 0.000 0.087 0.000 0.043 0.000 0.000 0.696
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 4 0 2 0 0 0 0 16 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
16 # allotments 0 3369 0 0 6 6 0 1 2 0.000 0.996 0.000 0.000 0.002 0.002 0.000 0.000 0.001
17 place = allotments 0 3342 0 0 5 6 0 0 1 0.000 0.996 0.000 0.000 0.001 0.002 0.000 0.000 0.000
18 landuse = allotments 0 3223 0 0 4 5 0 1 2 0.000 0.996 0.000 0.000 0.001 0.002 0.000 0.000 0.001
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 28 1 6 0 1 0 1 67 0.000 0.269 0.010 0.058 0.000 0.010 0.000 0.010 0.644
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 1 0 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.500 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 2 0 0 0 0 0 0 5 0.000 0.286 0.000 0.000 0.000 0.000 0.000 0.000 0.714
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
32 leisure = garden 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 1 0 0 0 1 0 0 6 0.000 0.125 0.000 0.000 0.000 0.125 0.000 0.000 0.750
35 residential = * 0 20 0 0 0 0 0 0 2 0.000 0.909 0.000 0.000 0.000 0.000 0.000 0.000 0.091
36 landuse = * 0 2 1 6 0 0 0 0 41 0.000 0.040 0.020 0.120 0.000 0.000 0.000 0.000 0.820
37 # natural 0 1 0 2 0 0 2 0 20 0.000 0.040 0.000 0.080 0.000 0.000 0.080 0.000 0.800
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 2 0 13 0.000 0.000 0.000 0.118 0.000 0.000 0.118 0.000 0.765
42 boundary = * 0 1 0 2 0 0 2 0 16 0.000 0.048 0.000 0.095 0.000 0.000 0.095 0.000 0.762
43 natural = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 1 0 1 0 0 0 0 3 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.000 0.600
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 4 82 3 3 0 0 0 0 6 0.041 0.837 0.031 0.031 0.000 0.000 0.000 0.000 0.061
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 2 7 0 0 0 0 0 0 0 0.222 0.778 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
65 highway = residential 0 52 2 0 0 0 0 0 4 0.000 0.897 0.034 0.000 0.000 0.000 0.000 0.000 0.069
66 highway = service 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 2 18 0 0 0 0 0 0 9 0.069 0.621 0.000 0.000 0.000 0.000 0.000 0.000 0.310
73 highway = bus_stop 2 7 0 0 0 0 0 0 0 0.222 0.778 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 18 0 0 0 0 0 0 3 0.087 0.783 0.000 0.000 0.000 0.000 0.000 0.000 0.130
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 10 0 7 0 0 2 0 158 0.000 0.056 0.000 0.040 0.000 0.000 0.011 0.000 0.893
88 landuse = industrial 0 8 0 6 0 0 2 0 143 0.000 0.050 0.000 0.038 0.000 0.000 0.013 0.000 0.899
89 building = industrial 0 2 0 1 0 0 0 0 14 0.000 0.118 0.000 0.059 0.000 0.000 0.000 0.000 0.824
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 2 0 2 0 0 1 0 19 0.000 0.083 0.000 0.083 0.000 0.000 0.042 0.000 0.792
93 # infrastructure 16 52 1 14 1 1 2 2 671 0.021 0.068 0.001 0.018 0.001 0.001 0.003 0.003 0.883
94 amenity = fuel 16 0 0 0 0 0 0 0 127 0.112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.888
95 building = service 0 1 0 0 0 0 0 0 54 0.000 0.018 0.000 0.000 0.000 0.000 0.000 0.000 0.982
96 barrier = * 0 45 0 12 1 1 1 2 344 0.000 0.111 0.000 0.030 0.002 0.002 0.002 0.005 0.847
97 power = * 0 2 1 2 0 0 0 0 172 0.000 0.011 0.006 0.011 0.000 0.000 0.000 0.000 0.972
98 substation = * 0 0 1 2 0 0 0 0 125 0.000 0.000 0.008 0.016 0.000 0.000 0.000 0.000 0.977
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 2 0 1 0 0 1 0 83 0.000 0.023 0.000 0.011 0.000 0.000 0.011 0.000 0.954
101 embankment = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 3 0 1 0 0 0 0 10 0.000 0.214 0.000 0.071 0.000 0.000 0.000 0.000 0.714
103 amenity = place_of_worship 0 1 0 1 0 0 0 0 7 0.000 0.111 0.000 0.111 0.000 0.000 0.000 0.000 0.778
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 2 0 1 0 0 0 0 5 0.000 0.250 0.000 0.125 0.000 0.000 0.000 0.000 0.625
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 1 0 0 0 0 9 0.000 0.167 0.000 0.083 0.000 0.000 0.000 0.000 0.750
110 cemetery = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 # education 0 53 1 20 3 3 3 74 772 0.000 0.057 0.001 0.022 0.003 0.003 0.003 0.080 0.831
112 landuse = education 0 6 0 1 0 0 0 1 51 0.000 0.102 0.000 0.017 0.000 0.000 0.000 0.017 0.864
113 amenity = university 0 7 0 0 0 0 0 0 14 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
114 amenity = college 0 4 0 4 0 0 0 0 61 0.000 0.058 0.000 0.058 0.000 0.000 0.000 0.000 0.884
115 amenity = school 0 20 1 9 2 2 1 4 409 0.000 0.045 0.002 0.020 0.004 0.004 0.002 0.009 0.913
116 amenity = kindergarten 0 7 0 5 1 0 2 3 203 0.000 0.032 0.000 0.023 0.005 0.000 0.009 0.014 0.919
117 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
119 building = university 0 2 0 1 0 0 0 0 1 0.000 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.250
120 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
121 building = school 0 2 0 1 0 1 0 34 29 0.000 0.030 0.000 0.015 0.000 0.015 0.000 0.507 0.433
122 building = kindergarten 0 11 0 0 0 0 0 33 20 0.000 0.172 0.000 0.000 0.000 0.000 0.000 0.516 0.312
123 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 1 39 1 6 3 3 0 0 273 0.003 0.120 0.003 0.018 0.009 0.009 0.000 0.000 0.837
127 amenity = hospital 0 7 0 2 1 0 0 0 57 0.000 0.104 0.000 0.030 0.015 0.000 0.000 0.000 0.851
128 amenity = pharmacy 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 1 11 1 2 1 3 0 0 73 0.011 0.120 0.011 0.022 0.011 0.033 0.000 0.000 0.793
130 amenity = doctors 0 6 0 1 1 0 0 0 11 0.000 0.316 0.000 0.053 0.053 0.000 0.000 0.000 0.579
131 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 17 0 0 0 0 0 0 10 0.000 0.630 0.000 0.000 0.000 0.000 0.000 0.000 0.370
134 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
135 emergency = * 0 3 0 2 0 0 0 0 35 0.000 0.075 0.000 0.050 0.000 0.000 0.000 0.000 0.875
136 healthcare = * 1 33 1 6 2 2 0 0 200 0.004 0.135 0.004 0.024 0.008 0.008 0.000 0.000 0.816
137 # government 0 162 0 50 0 2 2 5 341 0.000 0.288 0.000 0.089 0.000 0.004 0.004 0.009 0.607
138 amenity = fire_station 0 2 0 1 0 0 0 0 13 0.000 0.125 0.000 0.062 0.000 0.000 0.000 0.000 0.812
139 amenity = ranger_station 0 9 0 0 0 1 0 0 0 0.000 0.900 0.000 0.000 0.000 0.100 0.000 0.000 0.000
140 amenity = townhall 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
141 amenity = post_office 0 66 0 35 0 0 0 0 90 0.000 0.346 0.000 0.183 0.000 0.000 0.000 0.000 0.471
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 4 0 1 0 0 0 0 27 0.000 0.125 0.000 0.031 0.000 0.000 0.000 0.000 0.844
144 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
145 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 1 0 3 0 0 0 0 15 0.000 0.053 0.000 0.158 0.000 0.000 0.000 0.000 0.789
149 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 1 0 2 0 0 0 0 17 0.000 0.050 0.000 0.100 0.000 0.000 0.000 0.000 0.850
152 amenity = social_facility 0 2 0 0 0 0 0 0 16 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.000 0.889
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 65 0 4 0 1 0 4 97 0.000 0.380 0.000 0.023 0.000 0.006 0.000 0.023 0.567
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 1 0 0 0 0 0 0 14 0.000 0.067 0.000 0.000 0.000 0.000 0.000 0.000 0.933
160 office = forestry 0 16 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 1 0 0 0 0 0 1 14 0.000 0.062 0.000 0.000 0.000 0.000 0.000 0.062 0.875
166 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
167 government = * 0 64 0 3 0 1 0 2 65 0.000 0.474 0.000 0.022 0.000 0.007 0.000 0.015 0.481
168 military = * 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 1 0 8 0 0 0 0 54 0.000 0.016 0.000 0.127 0.000 0.000 0.000 0.000 0.857
172 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 1 0 8 0 0 0 0 38 0.000 0.021 0.000 0.170 0.000 0.000 0.000 0.000 0.809
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 5 0 2 2 0 0 1 40 0.000 0.100 0.000 0.040 0.040 0.000 0.000 0.020 0.800
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 5 0 2 2 0 0 0 36 0.000 0.111 0.000 0.044 0.044 0.000 0.000 0.000 0.800
180 historic = * 0 0 0 0 1 0 0 1 5 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.143 0.714
181 memorial = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 4 1 2 0 0 0 0 49 0.000 0.071 0.018 0.036 0.000 0.000 0.000 0.000 0.875
187 amenity = sanatorium 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 3 1 2 0 0 0 0 43 0.000 0.061 0.020 0.041 0.000 0.000 0.000 0.000 0.878
189 sport = * 0 2 0 1 0 0 0 0 21 0.000 0.083 0.000 0.042 0.000 0.000 0.000 0.000 0.875
190 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
191 # office 0 6 1 2 0 0 0 0 122 0.000 0.046 0.008 0.015 0.000 0.000 0.000 0.000 0.931
192 office = * 0 6 1 2 0 0 0 0 122 0.000 0.046 0.008 0.015 0.000 0.000 0.000 0.000 0.931
193 # amenity 16 28 0 3 1 0 0 1 215 0.061 0.106 0.000 0.011 0.004 0.000 0.000 0.004 0.814
194 amenity = cafe 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
196 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 6 1 0 0 0 0 0 0 74 0.074 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.914
199 shop = clothes 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
201 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
202 shop = chemist 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 1 0 0 0 0 0 0 3 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
207 shop = kiosk 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
219 shop = butcher 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 0 16 0 0 0 0 0 0 16 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
223 shop = * 5 3 0 1 0 0 0 1 42 0.096 0.058 0.000 0.019 0.000 0.000 0.000 0.019 0.808
224 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
226 # building 3 101 1 18 2 4 0 0 360 0.006 0.207 0.002 0.037 0.004 0.008 0.000 0.000 0.736
227 building = yes 1 28 1 13 1 2 0 0 255 0.003 0.093 0.003 0.043 0.003 0.007 0.000 0.000 0.847
228 building = retail 2 0 0 1 0 0 0 0 31 0.059 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.912
229 building = commercial 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
230 building = office 0 1 0 3 0 1 0 0 14 0.000 0.053 0.000 0.158 0.000 0.053 0.000 0.000 0.737
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 72 0 0 1 1 0 0 18 0.000 0.783 0.000 0.000 0.011 0.011 0.000 0.000 0.196
237 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
240 # TOTAL 23 3776 8 115 15 16 9 81 2474 0.004 0.579 0.001 0.018 0.002 0.002 0.001 0.012 0.380

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 44 12 12 0.273 0.273 25 7 7 0.280 0.280
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 3 3 0.429 0.429
11 place = hamlet 19 4 4 0.211 0.211 10 2 2 0.200 0.200
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 23 7 7 0.304 0.304 23 7 7 0.304 0.304
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22 6 6 0.273 0.273 22 6 6 0.273 0.273
16 # allotments 3384 3375 3382 0.997 0.999 2448 2439 2353 0.996 0.961
17 place = allotments 3354 3348 3353 0.998 1.000 2422 2416 2334 0.998 0.964
18 landuse = allotments 3235 3228 3233 0.998 0.999 2317 2310 2325 0.997 1.003
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 104 36 36 0.346 0.346 99 32 32 0.323 0.323
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 2 1 2 0.500 1.000 2 1 2 0.500 1.000
26 landuse = construction 2 0 0 0.000 0.000 2 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 7 2 2 0.286 0.286 7 2 2 0.286 0.286
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = park 5 1 1 0.200 0.200 5 1 1 0.200 0.200
32 leisure = garden 2 1 1 0.500 0.500 2 1 1 0.500 0.500
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 8 2 2 0.250 0.250 7 2 2 0.286 0.286
35 residential = * 22 20 20 0.909 0.909 18 16 16 0.889 0.889
36 landuse = * 50 9 8 0.180 0.160 50 9 8 0.180 0.160
37 # natural 25 5 3 0.200 0.120 25 5 3 0.200 0.120
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 17 4 2 0.235 0.118 17 4 2 0.235 0.118
42 boundary = * 21 5 3 0.238 0.143 21 5 3 0.238 0.143
43 natural = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 5 2 2 0.400 0.400 5 2 2 0.400 0.400
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 1 0 0 0.000 0.000 1 0 0 0.000 0.000
54 natural = spring 3 2 2 0.667 0.667 3 2 2 0.667 0.667
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
58 # highway 98 92 89 0.939 0.908 47 41 38 0.872 0.809
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 2 2 1.000 1.000 1 1 1 1.000 1.000
62 highway = secondary 9 9 9 1.000 1.000 2 2 2 1.000 1.000
63 highway = tertiary 15 15 15 1.000 1.000 4 4 4 1.000 1.000
64 highway = unclassified 4 2 2 0.500 0.500 4 2 2 0.500 0.500
65 highway = residential 58 54 52 0.931 0.897 28 24 23 0.857 0.821
66 highway = service 1 1 0 1.000 0.000 1 1 0 1.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 6 6 6 1.000 1.000 6 6 6 1.000 1.000
71 bridge = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 # public_transport 29 20 20 0.690 0.690 13 7 7 0.538 0.538
73 highway = bus_stop 9 9 9 1.000 1.000 6 6 6 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 5 5 5 1.000 1.000 4 4 4 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 23 20 20 0.870 0.870 8 7 7 0.875 0.875
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 177 19 17 0.107 0.096 172 18 16 0.105 0.093
88 landuse = industrial 159 16 14 0.101 0.088 155 15 13 0.097 0.084
89 building = industrial 17 3 3 0.176 0.176 17 3 3 0.176 0.176
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 24 5 4 0.208 0.167 23 5 4 0.217 0.174
93 # infrastructure 760 86 86 0.113 0.113 703 84 84 0.119 0.119
94 amenity = fuel 143 16 16 0.112 0.112 110 16 16 0.145 0.145
95 building = service 55 1 1 0.018 0.018 53 1 1 0.019 0.019
96 barrier = * 406 59 61 0.145 0.150 404 58 60 0.144 0.149
97 power = * 177 5 4 0.028 0.023 167 5 4 0.030 0.024
98 substation = * 128 3 2 0.023 0.016 128 3 2 0.023 0.016
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 87 4 3 0.046 0.034 76 4 3 0.053 0.039
101 embankment = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
102 # religion 14 4 4 0.286 0.286 13 4 4 0.308 0.308
103 amenity = place_of_worship 9 2 2 0.222 0.222 9 2 2 0.222 0.222
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 8 3 3 0.375 0.375 8 3 3 0.375 0.375
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 12 3 3 0.250 0.250 11 3 3 0.273 0.273
110 cemetery = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
111 # education 929 80 153 0.086 0.165 918 75 148 0.082 0.161
112 landuse = education 59 7 8 0.119 0.136 58 7 8 0.121 0.138
113 amenity = university 21 7 7 0.333 0.333 16 2 2 0.125 0.125
114 amenity = college 69 8 8 0.116 0.116 65 8 8 0.123 0.123
115 amenity = school 448 33 37 0.074 0.083 448 33 37 0.074 0.083
116 amenity = kindergarten 221 14 16 0.063 0.072 220 14 16 0.064 0.073
117 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 13 0 1 0.000 0.077 13 0 1 0.000 0.077
119 building = university 4 3 3 0.750 0.750 4 3 3 0.750 0.750
120 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
121 building = school 67 4 38 0.060 0.567 67 4 38 0.060 0.567
122 building = kindergarten 64 11 44 0.172 0.688 64 11 44 0.172 0.688
123 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
124 office = educational_institution 7 1 1 0.143 0.143 6 1 1 0.167 0.167
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 326 50 52 0.153 0.160 286 49 51 0.171 0.178
127 amenity = hospital 67 9 10 0.134 0.149 67 9 10 0.134 0.149
128 amenity = pharmacy 105 0 0 0.000 0.000 96 0 0 0.000 0.000
129 amenity = clinic 92 18 18 0.196 0.196 64 18 18 0.281 0.281
130 amenity = doctors 19 7 8 0.368 0.421 18 6 7 0.333 0.389
131 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
132 amenity = veterinary 7 0 0 0.000 0.000 7 0 0 0.000 0.000
133 building = hospital 27 17 17 0.630 0.630 27 17 17 0.630 0.630
134 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
135 emergency = * 40 5 5 0.125 0.125 40 5 5 0.125 0.125
136 healthcare = * 245 43 44 0.176 0.180 210 42 43 0.200 0.205
137 # government 562 216 219 0.384 0.390 549 203 206 0.370 0.375
138 amenity = fire_station 16 3 3 0.188 0.188 16 3 3 0.188 0.188
139 amenity = ranger_station 10 10 10 1.000 1.000 10 10 10 1.000 1.000
140 amenity = townhall 15 2 2 0.133 0.133 15 2 2 0.133 0.133
141 amenity = post_office 191 101 101 0.529 0.529 179 88 88 0.492 0.492
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 32 5 5 0.156 0.156 31 5 5 0.161 0.161
144 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
145 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 19 4 4 0.211 0.211 19 4 4 0.211 0.211
149 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 20 3 3 0.150 0.150 20 3 3 0.150 0.150
152 amenity = social_facility 18 2 2 0.111 0.111 18 2 2 0.111 0.111
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 office = government 171 70 74 0.409 0.433 171 70 74 0.409 0.433
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = research 15 1 1 0.067 0.067 15 1 1 0.067 0.067
160 office = forestry 16 16 16 1.000 1.000 16 16 16 1.000 1.000
161 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 16 1 2 0.062 0.125 16 1 2 0.062 0.125
166 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
167 government = * 135 68 70 0.504 0.519 135 68 70 0.504 0.519
168 military = * 5 1 0 0.200 0.000 5 1 0 0.200 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 63 9 9 0.143 0.143 63 9 9 0.143 0.143
172 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
173 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
174 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
175 # tourism 50 7 10 0.140 0.200 50 7 10 0.140 0.200
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 45 7 9 0.156 0.200 45 7 9 0.156 0.200
180 historic = * 7 0 2 0.000 0.286 7 0 2 0.000 0.286
181 memorial = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 56 7 6 0.125 0.107 56 7 6 0.125 0.107
187 amenity = sanatorium 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 leisure = * 49 6 5 0.122 0.102 49 6 5 0.122 0.102
189 sport = * 24 3 3 0.125 0.125 24 3 3 0.125 0.125
190 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
191 # office 131 9 8 0.069 0.061 127 9 8 0.071 0.063
192 office = * 131 9 8 0.069 0.061 127 9 8 0.071 0.063
193 # amenity 264 47 49 0.178 0.186 250 47 49 0.188 0.196
194 amenity = cafe 16 0 0 0.000 0.000 15 0 0 0.000 0.000
195 amenity = fast_food 4 2 2 0.500 0.500 4 2 2 0.500 0.500
196 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 amenity = bar 4 0 0 0.000 0.000 4 0 0 0.000 0.000
198 shop = convenience 81 7 7 0.086 0.086 77 7 7 0.091 0.091
199 shop = clothes 4 0 0 0.000 0.000 4 0 0 0.000 0.000
200 shop = car_repair 2 1 1 0.500 0.500 2 1 1 0.500 0.500
201 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
202 shop = chemist 1 1 1 1.000 1.000 1 1 1 1.000 1.000
203 shop = supermarket 4 0 0 0.000 0.000 4 0 0 0.000 0.000
204 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
205 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
206 shop = hardware 4 1 1 0.250 0.250 4 1 1 0.250 0.250
207 shop = kiosk 5 5 5 1.000 1.000 5 5 5 1.000 1.000
208 shop = doityourself 2 0 0 0.000 0.000 2 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 2 0 0 0.000 0.000 2 0 0 0.000 0.000
212 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
217 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
218 shop = mall 4 0 1 0.000 0.250 4 0 1 0.000 0.250
219 shop = butcher 2 1 1 0.500 0.500 2 1 1 0.500 0.500
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
222 amenity = * 32 16 16 0.500 0.500 32 16 16 0.500 0.500
223 shop = * 52 9 10 0.173 0.192 47 9 10 0.191 0.213
224 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 club = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
226 # building 489 127 128 0.260 0.262 486 126 127 0.259 0.261
227 building = yes 301 45 45 0.150 0.150 299 44 44 0.147 0.147
228 building = retail 34 3 3 0.088 0.088 33 3 3 0.091 0.091
229 building = commercial 17 1 1 0.059 0.059 17 1 1 0.059 0.059
230 building = office 19 5 5 0.263 0.263 19 5 5 0.263 0.263
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
236 building = * 92 73 74 0.793 0.804 92 73 74 0.793 0.804
237 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
238 entrance = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
239 # other 5 1 0 0.200 0.000 5 1 0 0.200 0.000
240 # TOTAL 6517 3947 4026 0.606 0.618 5348 2919 2904 0.546 0.543

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 3382 0 0 0 0 0 1 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 3354 0 0 0 0 0 1 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 3233 0 0 0 0 0 1 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 21 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 3382 0 1 0 0 0 1 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3384 3382 3383 0.999 1.000 8 6 5 0.750 0.625
17 place = allotments 3356 3354 3355 0.999 1.000 8 6 5 0.750 0.625
18 landuse = allotments 3235 3233 3234 0.999 1.000 8 6 5 0.750 0.625
19 allotments = * 36 36 36 1.000 1.000 2 2 1 1.000 0.500
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 21 21 21 1.000 1.000 2 2 1 1.000 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 residential = * 20 20 20 1.000 1.000 2 2 1 1.000 0.500
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 27 27 27 1.000 1.000 2 2 1 1.000 0.500
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 27 27 27 1.000 1.000 2 2 1 1.000 0.500
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 1 0 0 0.000 0.000 1 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 3386 3383 3384 0.999 0.999 9 6 5 0.667 0.556

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 125 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 5434 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1013 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 748 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 5123 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1844 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 152 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 87 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = yes 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 0 0 0 0 0 0 0 5444 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 134 0 0 0.000 0.000 6 0 0 0.000 0.000
88 landuse = industrial 125 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 8 0 0 0.000 0.000 3 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 8 0 0 0.000 0.000 2 0 0 0.000 0.000
93 # infrastructure 5434 0 0 0.000 0.000 42 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1013 0 0 0.000 0.000 23 0 0 0.000 0.000
96 barrier = * 748 0 0 0.000 0.000 6 0 0 0.000 0.000
97 power = * 5123 0 0 0.000 0.000 34 0 0 0.000 0.000
98 substation = * 1844 0 0 0.000 0.000 25 0 0 0.000 0.000
99 pipeline = * 152 0 0 0.000 0.000 7 0 0 0.000 0.000
100 man_made = * 15 0 0 0.000 0.000 5 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 87 0 0 0.000 0.000 12 0 0 0.000 0.000
227 building = yes 36 0 0 0.000 0.000 10 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 50 0 0 0.000 0.000 5 0 0 0.000 0.000
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 5444 0 0 0.000 0.000 47 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 22 0 5 3 0 0 0 364 0.000 0.056 0.000 0.013 0.008 0.000 0.000 0.000 0.924
24 landuse = cemetery 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 11 0 4 2 0 0 0 46 0.000 0.175 0.000 0.063 0.032 0.000 0.000 0.000 0.730
26 landuse = construction 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 1 0 0 0 87 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
29 landuse = residential 0 1 0 0 0 0 0 0 9 0.000 0.100 0.000 0.000 0.000 0.000 0.000 0.000 0.900
30 landuse = retail 0 0 0 1 0 0 0 0 25 0.000 0.000 0.000 0.038 0.000 0.000 0.000 0.000 0.962
31 leisure = park 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
33 amenity = marketplace 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 9 0 0 0 0 0 0 117 0.000 0.071 0.000 0.000 0.000 0.000 0.000 0.000 0.929
37 # natural 0 9 0 0 0 0 0 0 463 0.000 0.019 0.000 0.000 0.000 0.000 0.000 0.000 0.981
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 4 0 0 0 0 0 0 21 0.000 0.160 0.000 0.000 0.000 0.000 0.000 0.000 0.840
42 boundary = * 0 8 0 0 0 0 0 0 426 0.000 0.018 0.000 0.000 0.000 0.000 0.000 0.000 0.982
43 natural = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 1 0 0 0 0 0 0 24 0.000 0.040 0.000 0.000 0.000 0.000 0.000 0.000 0.960
45 # water 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 60 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 423 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 highway = track 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 273 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 14 0 1242 17 0 5 3 12222 0.000 0.001 0.000 0.092 0.001 0.000 0.000 0.000 0.905
73 highway = bus_stop 0 0 0 637 7 0 0 2 4504 0.000 0.000 0.000 0.124 0.001 0.000 0.000 0.000 0.875
74 type = route 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 10 0 0 0 0 3 0 538 0.000 0.018 0.000 0.000 0.000 0.000 0.005 0.000 0.976
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 727 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = train_station 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 59 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 1242 17 0 0 3 8810 0.000 0.000 0.000 0.123 0.002 0.000 0.000 0.000 0.875
83 route = * 0 4 0 0 0 0 2 0 1364 0.000 0.003 0.000 0.000 0.000 0.000 0.001 0.000 0.996
84 route_master = * 0 10 0 0 0 0 3 0 567 0.000 0.017 0.000 0.000 0.000 0.000 0.005 0.000 0.978
85 railway = * 0 0 0 0 0 0 0 0 1677 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 16 0 1 9 0 1 0 602 0.000 0.025 0.000 0.002 0.014 0.000 0.002 0.000 0.957
88 landuse = industrial 0 16 0 1 9 0 1 0 367 0.000 0.041 0.000 0.003 0.023 0.000 0.003 0.000 0.931
89 building = industrial 0 0 0 0 0 0 0 0 128 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 4 0 0 0 0 0 0 166 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.000 0.976
93 # infrastructure 0 217 39 491 69 3 0 2 12291 0.000 0.017 0.003 0.037 0.005 0.000 0.000 0.000 0.937
94 amenity = fuel 0 1 0 5 0 0 0 1 1029 0.000 0.001 0.000 0.005 0.000 0.000 0.000 0.001 0.993
95 building = service 0 3 0 320 53 0 0 1 845 0.000 0.002 0.000 0.262 0.043 0.000 0.000 0.001 0.691
96 barrier = * 0 8 0 2 11 0 0 0 757 0.000 0.010 0.000 0.003 0.014 0.000 0.000 0.000 0.973
97 power = * 0 205 0 402 65 0 0 1 7863 0.000 0.024 0.000 0.047 0.008 0.000 0.000 0.000 0.921
98 substation = * 0 1 0 465 54 3 0 1 1770 0.000 0.000 0.000 0.203 0.024 0.001 0.000 0.000 0.772
99 pipeline = * 0 0 0 84 2 3 0 0 296 0.000 0.000 0.000 0.218 0.005 0.008 0.000 0.000 0.769
100 man_made = * 0 1 39 0 1 0 0 0 2767 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.000 0.985
101 embankment = * 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.037 0.000 0.963
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.125 0.000 0.875
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.040 0.000 0.960
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 3 0 0 0 0 0 0 368 0.000 0.008 0.000 0.000 0.000 0.000 0.000 0.000 0.992
112 landuse = education 0 1 0 0 0 0 0 0 11 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
113 amenity = university 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 2 0 0 0 0 0 0 22 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
115 amenity = school 0 0 0 0 0 0 0 0 57 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 1 0 0 0 0 0 0 12 0.000 0.077 0.000 0.000 0.000 0.000 0.000 0.000 0.923
122 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 140 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 67 0 1 1 2 0 0 2959 0.000 0.022 0.000 0.000 0.000 0.001 0.000 0.000 0.977
127 amenity = hospital 0 2 0 0 0 0 0 0 50 0.000 0.038 0.000 0.000 0.000 0.000 0.000 0.000 0.962
128 amenity = pharmacy 0 47 0 1 0 2 0 0 1640 0.000 0.028 0.000 0.001 0.000 0.001 0.000 0.000 0.970
129 amenity = clinic 0 1 0 0 1 0 0 0 103 0.000 0.010 0.000 0.000 0.010 0.000 0.000 0.000 0.981
130 amenity = doctors 0 16 0 0 0 0 0 0 80 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
131 amenity = dentist 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 emergency = * 0 1 0 0 0 0 0 0 986 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
136 healthcare = * 0 64 0 1 1 2 0 0 1895 0.000 0.033 0.000 0.001 0.001 0.001 0.000 0.000 0.965
137 # government 0 2535 0 138 23 2 2 3 858 0.000 0.712 0.000 0.039 0.006 0.001 0.001 0.001 0.241
138 amenity = fire_station 0 6 0 0 0 0 0 0 43 0.000 0.122 0.000 0.000 0.000 0.000 0.000 0.000 0.878
139 amenity = ranger_station 0 6 0 0 3 0 0 0 24 0.000 0.182 0.000 0.000 0.091 0.000 0.000 0.000 0.727
140 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_office 0 770 0 91 0 0 0 2 286 0.000 0.670 0.000 0.079 0.000 0.000 0.000 0.002 0.249
142 amenity = post_box 0 1738 0 45 0 0 0 1 42 0.000 0.952 0.000 0.025 0.000 0.000 0.000 0.001 0.023
143 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 1 0 0 1 0 63 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.969
149 amenity = theatre 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 1 0 1 0 1 1 0 92 0.000 0.010 0.000 0.010 0.000 0.010 0.010 0.000 0.958
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 19 0 0 23 0 0 0 5 0.000 0.404 0.000 0.000 0.489 0.000 0.000 0.000 0.106
161 office = energy_supplier 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = foundation 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
165 building = public 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 1 0 1 0 0 63 0.000 0.000 0.000 0.015 0.000 0.015 0.000 0.000 0.969
168 military = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 30 11 1 35 64 14 0 2 3835 0.008 0.003 0.000 0.009 0.016 0.004 0.000 0.001 0.961
172 amenity = atm 28 11 1 35 63 10 0 2 2629 0.010 0.004 0.000 0.013 0.023 0.004 0.000 0.001 0.946
173 amenity = bank 2 0 0 0 1 4 0 0 984 0.002 0.000 0.000 0.000 0.001 0.004 0.000 0.000 0.993
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 222 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 14 0 0 4 0 0 0 1040 0.000 0.013 0.000 0.000 0.004 0.000 0.000 0.000 0.983
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 tourism = * 0 14 0 0 4 0 0 0 1017 0.000 0.014 0.000 0.000 0.004 0.000 0.000 0.000 0.983
180 historic = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 information = * 0 0 0 0 0 0 0 0 288 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 artwork_type = * 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
186 # sport 0 2 0 0 1 0 0 0 283 0.000 0.007 0.000 0.000 0.003 0.000 0.000 0.000 0.990
187 amenity = sanatorium 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 2 0 0 1 0 0 0 270 0.000 0.007 0.000 0.000 0.004 0.000 0.000 0.000 0.989
189 sport = * 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
191 # office 0 2 0 2 0 0 0 0 819 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
192 office = * 0 2 0 2 0 0 0 0 819 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
193 # amenity 11 34 0 37 106 4 47 3 13160 0.001 0.003 0.000 0.003 0.008 0.000 0.004 0.000 0.982
194 amenity = cafe 0 0 0 1 2 0 0 0 396 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
195 amenity = fast_food 0 1 0 0 0 0 0 0 350 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
196 amenity = restaurant 0 0 0 0 0 0 0 1 61 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.016 0.984
197 amenity = bar 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 2 0 3 12 1 0 0 3419 0.000 0.001 0.000 0.001 0.003 0.000 0.000 0.000 0.995
199 shop = clothes 0 0 0 0 0 0 0 0 404 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 1 0 0 0 257 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.992
201 shop = hairdresser 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = chemist 0 0 0 0 0 0 0 0 512 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 1 0 0 596 0.000 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.998
204 shop = car_parts 0 0 0 0 0 0 0 0 328 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 84 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 2 0 12 1 0 0 0 115 0.000 0.015 0.000 0.092 0.008 0.000 0.000 0.000 0.885
208 shop = doityourself 0 0 0 0 0 0 0 0 118 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 1 0 0 0 0 0 0 111 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
211 shop = beauty 0 1 0 0 0 0 0 0 80 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
212 shop = mobile_phone 0 0 0 0 0 0 0 0 310 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 1 0 7 0 0 3 0 93 0.000 0.010 0.000 0.067 0.000 0.000 0.029 0.000 0.894
215 shop = electronics 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 274 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 1 0 0 0 0 0 0 137 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
220 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 5 0 2 89 2 0 1 2136 0.005 0.002 0.000 0.001 0.040 0.001 0.000 0.000 0.951
223 shop = * 0 20 0 12 1 0 44 1 2330 0.000 0.008 0.000 0.005 0.000 0.000 0.018 0.000 0.968
224 clothes = * 0 0 0 0 0 0 0 0 182 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 241 0 39 30 3 3 1 3427 0.000 0.064 0.000 0.010 0.008 0.001 0.001 0.000 0.915
227 building = yes 1 190 0 24 14 1 1 1 1947 0.000 0.087 0.000 0.011 0.006 0.000 0.000 0.000 0.894
228 building = retail 0 2 0 4 6 1 2 0 832 0.000 0.002 0.000 0.005 0.007 0.001 0.002 0.000 0.982
229 building = commercial 0 5 0 0 1 0 0 0 53 0.000 0.085 0.000 0.000 0.017 0.000 0.000 0.000 0.898
230 building = office 0 21 0 1 9 0 0 0 37 0.000 0.309 0.000 0.015 0.132 0.000 0.000 0.000 0.544
231 building = house 0 6 0 0 0 0 0 0 26 0.000 0.188 0.000 0.000 0.000 0.000 0.000 0.000 0.812
232 building = apartments 0 1 0 0 0 0 0 0 238 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
233 building = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 1 0 0 0 0 0 0 75 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
236 building = * 0 15 0 9 0 0 0 0 150 0.000 0.086 0.000 0.052 0.000 0.000 0.000 0.000 0.862
237 building:part = * 0 0 0 1 0 0 0 0 48 0.000 0.000 0.000 0.020 0.000 0.000 0.000 0.000 0.980
238 entrance = * 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
239 # other 0 0 0 0 0 0 0 0 169 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 41 2917 40 1945 292 25 56 13 48656 0.001 0.054 0.001 0.036 0.005 0.000 0.001 0.000 0.901

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 7 0 0 0.000 0.000 7 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 13 0 0 0.000 0.000 6 0 0 0.000 0.000
17 place = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
18 landuse = allotments 13 0 0 0.000 0.000 6 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 394 27 30 0.069 0.076 295 21 22 0.071 0.075
24 landuse = cemetery 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = commercial 63 15 17 0.238 0.270 35 13 14 0.371 0.400
26 landuse = construction 24 0 0 0.000 0.000 24 0 0 0.000 0.000
27 landuse = farmland 13 0 0 0.000 0.000 11 0 0 0.000 0.000
28 landuse = farmyard 88 0 1 0.000 0.011 53 0 1 0.000 0.019
29 landuse = residential 10 1 1 0.100 0.100 9 1 1 0.111 0.111
30 landuse = retail 26 1 1 0.038 0.038 24 1 1 0.042 0.042
31 leisure = park 17 0 0 0.000 0.000 17 0 0 0.000 0.000
32 leisure = garden 7 1 1 0.143 0.143 7 1 1 0.143 0.143
33 amenity = marketplace 23 0 0 0.000 0.000 21 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
36 landuse = * 126 9 9 0.071 0.071 113 8 8 0.071 0.071
37 # natural 472 9 9 0.019 0.019 61 6 6 0.098 0.098
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 25 4 4 0.160 0.160 18 4 4 0.222 0.222
42 boundary = * 434 8 8 0.018 0.018 35 5 5 0.143 0.143
43 natural = * 13 0 0 0.000 0.000 10 0 0 0.000 0.000
44 ele = * 25 1 1 0.040 0.040 16 1 1 0.062 0.062
45 # water 77 0 0 0.000 0.000 19 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 16 0 0 0.000 0.000 12 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 60 0 0 0.000 0.000 6 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 14 0 0 0.000 0.000 10 0 0 0.000 0.000
58 # highway 423 0 0 0.000 0.000 24 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 1 0 0 0.000 0.000 1 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 4 0 0 0.000 0.000 2 0 0 0.000 0.000
67 highway = track 15 0 0 0.000 0.000 3 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 133 0 0 0.000 0.000 15 0 0 0.000 0.000
71 bridge = * 273 0 0 0.000 0.000 8 0 0 0.000 0.000
72 # public_transport 13503 1261 1276 0.093 0.094 205 5 5 0.024 0.024
73 highway = bus_stop 5150 637 646 0.124 0.125 84 2 3 0.024 0.036
74 type = route 63 0 0 0.000 0.000 7 0 0 0.000 0.000
75 type = route_master 551 13 10 0.024 0.018 26 3 2 0.115 0.077
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 727 0 0 0.000 0.000 7 0 0 0.000 0.000
78 building = train_station 34 0 0 0.000 0.000 11 0 0 0.000 0.000
79 building = transportation 8 0 0 0.000 0.000 6 0 0 0.000 0.000
80 amenity = bus_station 59 0 0 0.000 0.000 25 0 0 0.000 0.000
81 amenity = ferry_terminal 9 0 0 0.000 0.000 5 0 0 0.000 0.000
82 public_transport = * 10072 1242 1262 0.123 0.125 126 2 3 0.016 0.024
83 route = * 1370 6 4 0.004 0.003 68 2 1 0.029 0.015
84 route_master = * 580 13 10 0.022 0.017 27 3 2 0.111 0.074
85 railway = * 1677 0 0 0.000 0.000 34 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 629 18 26 0.029 0.041 352 13 15 0.037 0.043
88 landuse = industrial 394 18 26 0.046 0.066 248 13 15 0.052 0.060
89 building = industrial 128 0 0 0.000 0.000 95 0 0 0.000 0.000
90 building = warehouse 28 0 0 0.000 0.000 18 0 0 0.000 0.000
91 office = construction_company 2 0 0 0.000 0.000 2 0 0 0.000 0.000
92 industrial = * 170 4 4 0.024 0.024 92 3 3 0.033 0.033
93 # infrastructure 13112 750 782 0.057 0.060 1101 26 29 0.024 0.026
94 amenity = fuel 1036 6 7 0.006 0.007 79 4 5 0.051 0.063
95 building = service 1222 323 377 0.264 0.309 109 10 11 0.092 0.101
96 barrier = * 778 10 21 0.013 0.027 198 7 8 0.035 0.040
97 power = * 8536 607 673 0.071 0.079 215 9 9 0.042 0.042
98 substation = * 2294 469 524 0.204 0.228 131 12 13 0.092 0.099
99 pipeline = * 385 87 89 0.226 0.231 43 4 5 0.093 0.116
100 man_made = * 2808 40 2 0.014 0.001 661 2 2 0.003 0.003
101 embankment = * 103 0 0 0.000 0.000 4 0 0 0.000 0.000
102 # religion 27 1 0 0.037 0.000 21 1 0 0.048 0.000
103 amenity = place_of_worship 8 1 0 0.125 0.000 8 1 0 0.125 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 4 0 0 0.000 0.000 3 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 25 1 0 0.040 0.000 20 1 0 0.050 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 371 3 3 0.008 0.008 224 3 3 0.013 0.013
112 landuse = education 12 1 1 0.083 0.083 12 1 1 0.083 0.083
113 amenity = university 40 0 0 0.000 0.000 19 0 0 0.000 0.000
114 amenity = college 24 2 2 0.083 0.083 18 2 2 0.111 0.111
115 amenity = school 57 0 0 0.000 0.000 44 0 0 0.000 0.000
116 amenity = kindergarten 36 0 0 0.000 0.000 30 0 0 0.000 0.000
117 amenity = arts_centre 7 0 0 0.000 0.000 6 0 0 0.000 0.000
118 amenity = music_school 6 0 0 0.000 0.000 6 0 0 0.000 0.000
119 building = university 24 0 0 0.000 0.000 12 0 0 0.000 0.000
120 building = college 15 0 0 0.000 0.000 5 0 0 0.000 0.000
121 building = school 13 1 1 0.077 0.077 13 1 1 0.077 0.077
122 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = dormitory 140 0 0 0.000 0.000 101 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 21 0 0 0.000 0.000 4 0 0 0.000 0.000
126 # healthcare 3030 70 71 0.023 0.023 699 11 12 0.016 0.017
127 amenity = hospital 52 2 2 0.038 0.038 44 2 2 0.045 0.045
128 amenity = pharmacy 1690 50 50 0.030 0.030 369 5 5 0.014 0.014
129 amenity = clinic 105 1 2 0.010 0.019 77 1 2 0.013 0.026
130 amenity = doctors 96 16 16 0.167 0.167 58 4 4 0.069 0.069
131 amenity = dentist 55 0 0 0.000 0.000 54 0 0 0.000 0.000
132 amenity = veterinary 25 0 0 0.000 0.000 24 0 0 0.000 0.000
133 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
134 building = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
135 emergency = * 987 1 1 0.001 0.001 89 1 1 0.011 0.011
136 healthcare = * 1963 67 68 0.034 0.035 563 10 11 0.018 0.020
137 # government 3561 2677 2701 0.752 0.758 455 23 25 0.051 0.055
138 amenity = fire_station 49 6 6 0.122 0.122 25 1 1 0.040 0.040
139 amenity = ranger_station 33 6 9 0.182 0.273 27 3 6 0.111 0.222
140 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = post_office 1149 861 863 0.749 0.751 29 4 4 0.138 0.138
142 amenity = post_box 1826 1783 1784 0.976 0.977 10 2 2 0.200 0.200
143 amenity = police 52 0 0 0.000 0.000 37 0 0 0.000 0.000
144 amenity = prison 5 0 0 0.000 0.000 4 0 0 0.000 0.000
145 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 65 2 1 0.031 0.015 49 2 1 0.041 0.020
149 amenity = theatre 4 0 0 0.000 0.000 4 0 0 0.000 0.000
150 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
151 amenity = community_centre 43 0 0 0.000 0.000 36 0 0 0.000 0.000
152 amenity = social_facility 21 0 0 0.000 0.000 20 0 0 0.000 0.000
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 8 0 0 0.000 0.000 8 0 0 0.000 0.000
155 amenity = vehicle_inspection 56 0 0 0.000 0.000 49 0 0 0.000 0.000
156 office = government 96 4 3 0.042 0.031 84 4 3 0.048 0.036
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 6 0 0 0.000 0.000 6 0 0 0.000 0.000
159 office = research 32 0 0 0.000 0.000 15 0 0 0.000 0.000
160 office = forestry 47 19 42 0.404 0.894 20 10 14 0.500 0.700
161 office = energy_supplier 14 0 0 0.000 0.000 7 0 0 0.000 0.000
162 office = utility 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 office = foundation 5 0 0 0.000 0.000 5 0 0 0.000 0.000
164 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
165 building = public 34 0 0 0.000 0.000 32 0 0 0.000 0.000
166 landuse = military 6 0 0 0.000 0.000 6 0 0 0.000 0.000
167 government = * 65 2 2 0.031 0.031 58 2 2 0.034 0.034
168 military = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 3992 91 156 0.023 0.039 169 15 19 0.089 0.112
172 amenity = atm 2779 85 149 0.031 0.054 126 14 18 0.111 0.143
173 amenity = bank 991 6 7 0.006 0.007 81 4 5 0.049 0.062
174 amenity = bureau_de_change 222 0 0 0.000 0.000 34 0 0 0.000 0.000
175 # tourism 1058 14 18 0.013 0.017 760 11 13 0.014 0.017
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 3 0 0 0.000 0.000 3 0 0 0.000 0.000
179 tourism = * 1035 14 18 0.014 0.017 741 11 13 0.015 0.018
180 historic = * 20 0 0 0.000 0.000 18 0 0 0.000 0.000
181 memorial = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
182 ruins = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 information = * 288 0 0 0.000 0.000 118 0 0 0.000 0.000
184 attraction = * 7 0 0 0.000 0.000 6 0 0 0.000 0.000
185 artwork_type = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
186 # sport 286 2 3 0.007 0.010 231 2 3 0.009 0.013
187 amenity = sanatorium 19 0 0 0.000 0.000 18 0 0 0.000 0.000
188 leisure = * 273 2 3 0.007 0.011 220 2 3 0.009 0.014
189 sport = * 79 0 0 0.000 0.000 64 0 0 0.000 0.000
190 resort = * 43 1 1 0.023 0.023 38 1 1 0.026 0.026
191 # office 823 4 4 0.005 0.005 350 4 4 0.011 0.011
192 office = * 823 4 4 0.005 0.005 350 4 4 0.011 0.011
193 # amenity 13402 133 195 0.010 0.015 4887 24 32 0.005 0.007
194 amenity = cafe 399 1 3 0.003 0.008 300 1 3 0.003 0.010
195 amenity = fast_food 351 1 1 0.003 0.003 190 1 1 0.005 0.005
196 amenity = restaurant 62 0 1 0.000 0.016 57 0 1 0.000 0.018
197 amenity = bar 39 0 0 0.000 0.000 35 0 0 0.000 0.000
198 shop = convenience 3437 6 18 0.002 0.005 941 4 6 0.004 0.006
199 shop = clothes 404 0 0 0.000 0.000 161 0 0 0.000 0.000
200 shop = car_repair 259 1 2 0.004 0.008 245 1 2 0.004 0.008
201 shop = hairdresser 155 0 0 0.000 0.000 139 0 0 0.000 0.000
202 shop = chemist 512 0 0 0.000 0.000 42 0 0 0.000 0.000
203 shop = supermarket 597 1 1 0.002 0.002 120 1 1 0.008 0.008
204 shop = car_parts 328 0 0 0.000 0.000 160 0 0 0.000 0.000
205 shop = furniture 105 0 0 0.000 0.000 88 0 0 0.000 0.000
206 shop = hardware 84 0 0 0.000 0.000 80 0 0 0.000 0.000
207 shop = kiosk 130 14 15 0.108 0.115 47 4 4 0.085 0.085
208 shop = doityourself 118 0 0 0.000 0.000 110 0 0 0.000 0.000
209 shop = pet 305 0 0 0.000 0.000 67 0 0 0.000 0.000
210 shop = florist 112 1 1 0.009 0.009 63 1 1 0.016 0.016
211 shop = beauty 81 1 1 0.012 0.012 76 1 1 0.013 0.013
212 shop = mobile_phone 310 0 0 0.000 0.000 42 0 0 0.000 0.000
213 shop = shoes 110 0 0 0.000 0.000 32 0 0 0.000 0.000
214 shop = newsagent 104 11 8 0.106 0.077 18 2 1 0.111 0.056
215 shop = electronics 96 0 0 0.000 0.000 46 0 0 0.000 0.000
216 shop = alcohol 147 0 0 0.000 0.000 79 0 0 0.000 0.000
217 shop = jewelry 274 0 0 0.000 0.000 25 0 0 0.000 0.000
218 shop = mall 82 0 0 0.000 0.000 47 0 0 0.000 0.000
219 shop = butcher 138 1 1 0.007 0.007 99 1 1 0.010 0.010
220 shop = cosmetics 30 0 0 0.000 0.000 28 0 0 0.000 0.000
221 craft = shoemaker 29 0 0 0.000 0.000 25 0 0 0.000 0.000
222 amenity = * 2246 20 110 0.009 0.049 819 6 9 0.007 0.011
223 shop = * 2408 76 34 0.032 0.014 1255 7 8 0.006 0.006
224 clothes = * 182 0 0 0.000 0.000 64 0 0 0.000 0.000
225 club = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
226 # building 3745 287 315 0.077 0.084 2017 40 46 0.020 0.023
227 building = yes 2179 217 231 0.100 0.106 1285 19 23 0.015 0.018
228 building = retail 847 9 13 0.011 0.015 397 3 6 0.008 0.015
229 building = commercial 59 5 6 0.085 0.102 44 1 2 0.023 0.045
230 building = office 68 22 31 0.324 0.456 36 5 6 0.139 0.167
231 building = house 32 6 6 0.188 0.188 25 1 1 0.040 0.040
232 building = apartments 239 1 1 0.004 0.004 215 1 1 0.005 0.005
233 building = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
234 building = construction 6 0 0 0.000 0.000 6 0 0 0.000 0.000
235 building = kiosk 76 1 1 0.013 0.013 24 1 1 0.042 0.042
236 building = * 174 24 24 0.138 0.138 127 17 17 0.134 0.134
237 building:part = * 49 1 1 0.020 0.020 37 1 1 0.027 0.027
238 entrance = * 15 1 1 0.067 0.067 14 1 1 0.071 0.071
239 # other 169 0 0 0.000 0.000 56 0 0 0.000 0.000
240 # TOTAL 53985 5024 5233 0.093 0.097 9061 126 140 0.014 0.015

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 5 1 0 0 0 34 0.048 0.000 0.000 0.119 0.024 0.000 0.000 0.000 0.810
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 3 1 0 0 0 27 0.061 0.000 0.000 0.091 0.030 0.000 0.000 0.000 0.818
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 2 0 0 26 42 0 0 0 894 0.002 0.000 0.000 0.027 0.044 0.000 0.000 0.000 0.927
94 amenity = fuel 2 0 0 21 42 0 0 0 893 0.002 0.000 0.000 0.022 0.044 0.000 0.000 0.000 0.932
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 4 0 0 0 0 2 0.000 0.000 0.000 0.667 0.000 0.000 0.000 0.000 0.333
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 13 0 166 1 0 0 0 114 0.000 0.044 0.000 0.565 0.003 0.000 0.000 0.000 0.388
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 13 0 166 0 0 0 0 65 0.000 0.053 0.000 0.680 0.000 0.000 0.000 0.000 0.266
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 1 0 0 0 36 0.000 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.973
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 13 0 166 1 0 0 0 114 0.000 0.044 0.000 0.565 0.003 0.000 0.000 0.000 0.388
137 # government 1 163 0 4 1 0 0 0 132 0.003 0.542 0.000 0.013 0.003 0.000 0.000 0.000 0.439
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 1 163 0 0 0 0 0 0 27 0.005 0.853 0.000 0.000 0.000 0.000 0.000 0.000 0.141
142 amenity = post_box 0 0 0 0 0 0 0 0 97 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
156 office = government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 1361 8 6 751 3 1 0 1 468 0.524 0.003 0.002 0.289 0.001 0.000 0.000 0.000 0.180
172 amenity = atm 711 6 1 478 0 1 0 1 179 0.516 0.004 0.001 0.347 0.000 0.001 0.000 0.001 0.130
173 amenity = bank 640 2 0 264 3 0 0 0 264 0.546 0.002 0.000 0.225 0.003 0.000 0.000 0.000 0.225
174 amenity = bureau_de_change 10 0 5 9 0 0 0 0 25 0.204 0.000 0.102 0.184 0.000 0.000 0.000 0.000 0.510
175 # tourism 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 1 1 0 229 0 0 0 0 52 0.004 0.004 0.000 0.809 0.000 0.000 0.000 0.000 0.184
192 office = * 1 1 0 229 0 0 0 0 52 0.004 0.004 0.000 0.809 0.000 0.000 0.000 0.000 0.184
193 # amenity 6 38 5 558 192 0 1 16 2616 0.002 0.011 0.001 0.163 0.056 0.000 0.000 0.005 0.762
194 amenity = cafe 0 0 0 0 2 0 0 0 8 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
195 amenity = fast_food 0 0 0 1 98 0 0 0 203 0.000 0.000 0.000 0.003 0.325 0.000 0.000 0.000 0.672
196 amenity = restaurant 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 1 0 0 9 26 0 0 12 1282 0.001 0.000 0.000 0.007 0.020 0.000 0.000 0.009 0.964
199 shop = clothes 0 27 4 1 3 0 0 0 8 0.000 0.628 0.093 0.023 0.070 0.000 0.000 0.000 0.186
200 shop = car_repair 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 451 0 0 0 0 3 0.000 0.000 0.000 0.993 0.000 0.000 0.000 0.000 0.007
203 shop = supermarket 0 0 0 1 26 0 0 4 142 0.000 0.000 0.000 0.006 0.150 0.000 0.000 0.023 0.821
204 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 5 3 0 0 0 15 0.000 0.000 0.000 0.217 0.130 0.000 0.000 0.000 0.652
208 shop = doityourself 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 1 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.500 0.000 0.500
210 shop = florist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 7 0 0 0 96 0.000 0.000 0.000 0.000 0.068 0.000 0.000 0.000 0.932
213 shop = shoes 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
214 shop = newsagent 0 0 0 0 0 0 0 0 180 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 38 0 0 0 0 5 0.000 0.000 0.000 0.884 0.000 0.000 0.000 0.000 0.116
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 5 0 0 4 2 0 0 0 200 0.024 0.000 0.000 0.019 0.009 0.000 0.000 0.000 0.948
223 shop = * 0 12 1 50 26 0 0 1 419 0.000 0.024 0.002 0.098 0.051 0.000 0.000 0.002 0.823
224 clothes = * 0 2 1 0 1 0 0 0 4 0.000 0.250 0.125 0.000 0.125 0.000 0.000 0.000 0.500
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 85 53 0 123 42 0 0 10 588 0.094 0.059 0.000 0.137 0.047 0.000 0.000 0.011 0.653
227 building = yes 77 47 0 90 23 0 0 6 341 0.132 0.080 0.000 0.154 0.039 0.000 0.000 0.010 0.584
228 building = retail 0 1 0 7 15 0 0 3 168 0.000 0.005 0.000 0.036 0.077 0.000 0.000 0.015 0.866
229 building = commercial 3 2 0 10 2 0 0 1 9 0.111 0.074 0.000 0.370 0.074 0.000 0.000 0.037 0.333
230 building = office 2 0 0 9 0 0 0 0 1 0.167 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.083
231 building = house 1 1 0 0 0 0 0 0 0 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
236 building = * 1 2 0 2 2 0 0 0 43 0.020 0.040 0.000 0.040 0.040 0.000 0.000 0.000 0.860
237 building:part = * 0 0 0 4 0 0 0 0 2 0.000 0.000 0.000 0.667 0.000 0.000 0.000 0.000 0.333
238 entrance = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 1369 223 11 1706 236 1 1 17 3899 0.183 0.030 0.001 0.229 0.032 0.000 0.000 0.002 0.522

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 42 7 8 0.167 0.190 8 5 6 0.625 0.750
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 33 5 6 0.152 0.182 6 4 5 0.667 0.833
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 8 1 1 0.125 0.125 2 1 1 0.500 0.500
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 1 1 1 1.000 1.000 1 1 1 1.000 1.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 5 0 0 0.000 0.000 4 0 0 0.000 0.000
88 landuse = industrial 4 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
93 # infrastructure 964 28 70 0.029 0.073 25 7 8 0.280 0.320
94 amenity = fuel 958 23 65 0.024 0.068 20 3 4 0.150 0.200
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 6 4 4 0.667 0.667 6 4 4 0.667 0.667
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 5 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 5 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 1 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = arts_centre 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 294 179 180 0.609 0.612 35 5 7 0.143 0.200
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 244 179 179 0.734 0.734 31 5 6 0.161 0.194
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 37 0 1 0.000 0.027 2 0 1 0.000 0.500
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 294 179 180 0.609 0.612 35 5 7 0.143 0.200
137 # government 301 168 169 0.558 0.561 13 3 5 0.231 0.385
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 191 164 164 0.859 0.859 4 1 2 0.250 0.500
142 amenity = post_box 97 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
156 office = government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 4 0 0 0.000 0.000 3 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 1 1 1 1.000 1.000 1 1 1 1.000 1.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 2599 2127 2125 0.818 0.818 42 26 27 0.619 0.643
172 amenity = atm 1377 1197 1197 0.869 0.869 32 19 20 0.594 0.625
173 amenity = bank 1173 906 909 0.772 0.775 32 25 25 0.781 0.781
174 amenity = bureau_de_change 49 24 19 0.490 0.388 6 6 6 1.000 1.000
175 # tourism 13 0 0 0.000 0.000 8 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 13 0 0 0.000 0.000 8 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 7 0 0 0.000 0.000 3 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 7 0 0 0.000 0.000 3 0 0 0.000 0.000
189 sport = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 resort = * 4 0 0 0.000 0.000 1 0 0 0.000 0.000
191 # office 283 231 231 0.816 0.816 19 3 3 0.158 0.158
192 office = * 283 231 231 0.816 0.816 19 3 3 0.158 0.158
193 # amenity 3432 608 810 0.177 0.236 247 25 44 0.101 0.178
194 amenity = cafe 10 0 2 0.000 0.200 5 0 1 0.000 0.200
195 amenity = fast_food 302 1 99 0.003 0.328 15 1 7 0.067 0.467
196 amenity = restaurant 7 0 1 0.000 0.143 7 0 1 0.000 0.143
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1330 10 48 0.008 0.036 38 3 7 0.079 0.184
199 shop = clothes 43 32 31 0.744 0.721 12 4 4 0.333 0.333
200 shop = car_repair 8 0 0 0.000 0.000 5 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 454 451 451 0.993 0.993 3 3 2 1.000 0.667
203 shop = supermarket 173 1 31 0.006 0.179 21 1 2 0.048 0.095
204 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 shop = furniture 22 0 0 0.000 0.000 14 0 0 0.000 0.000
206 shop = hardware 2 0 0 0.000 0.000 2 0 0 0.000 0.000
207 shop = kiosk 23 5 8 0.217 0.348 4 1 2 0.250 0.500
208 shop = doityourself 15 0 0 0.000 0.000 15 0 0 0.000 0.000
209 shop = pet 2 1 0 0.500 0.000 2 1 0 0.500 0.000
210 shop = florist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 103 0 7 0.000 0.068 5 0 2 0.000 0.400
213 shop = shoes 4 1 1 0.250 0.250 4 1 1 0.250 0.250
214 shop = newsagent 180 0 0 0.000 0.000 6 0 0 0.000 0.000
215 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = alcohol 43 38 38 0.884 0.884 5 1 1 0.200 0.200
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = butcher 4 0 0 0.000 0.000 3 0 0 0.000 0.000
220 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 211 9 11 0.043 0.052 34 8 7 0.235 0.206
223 shop = * 509 63 89 0.124 0.175 88 8 20 0.091 0.227
224 clothes = * 8 3 3 0.375 0.375 7 3 3 0.429 0.429
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 901 261 313 0.290 0.347 83 19 28 0.229 0.337
227 building = yes 584 214 243 0.366 0.416 58 15 21 0.259 0.362
228 building = retail 194 8 26 0.041 0.134 41 5 13 0.122 0.317
229 building = commercial 27 15 18 0.556 0.667 14 7 8 0.500 0.571
230 building = office 12 11 11 0.917 0.917 6 6 6 1.000 1.000
231 building = house 2 2 2 1.000 1.000 2 2 2 1.000 1.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 24 1 1 0.042 0.042 7 1 1 0.143 0.143
236 building = * 50 5 7 0.100 0.140 15 4 6 0.267 0.400
237 building:part = * 6 4 4 0.667 0.667 5 4 4 0.800 0.800
238 entrance = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 7463 3311 3552 0.444 0.476 354 52 77 0.147 0.218

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 252 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 247 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 22 0 0 4 24 0 9 0 1918 0.011 0.000 0.000 0.002 0.012 0.000 0.005 0.000 0.970
73 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.273 0.000 0.727
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 567 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 22 0 0 0 24 0 6 0 57 0.202 0.000 0.000 0.000 0.220 0.000 0.055 0.000 0.523
84 route_master = * 0 0 0 0 0 0 3 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.273 0.000 0.727
85 railway = * 0 0 0 4 0 0 0 0 1369 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
227 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 22 0 0 4 24 0 9 0 1976 0.011 0.000 0.000 0.002 0.012 0.000 0.004 0.000 0.971

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 18 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 18 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 252 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 5 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 247 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1977 35 50 0.018 0.025 71 3 4 0.042 0.056
73 highway = bus_stop 392 0 0 0.000 0.000 47 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 11 3 0 0.273 0.000 5 1 0 0.200 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 567 0 0 0.000 0.000 52 0 0 0.000 0.000
83 route = * 109 28 46 0.257 0.422 14 3 3 0.214 0.214
84 route_master = * 11 3 0 0.273 0.000 5 1 0 0.200 0.000
85 railway = * 1373 4 4 0.003 0.003 12 1 1 0.083 0.083
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 24 0 0 0.000 0.000 3 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 24 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 45 0 0 0.000 0.000 17 0 0 0.000 0.000
172 amenity = atm 45 0 0 0.000 0.000 17 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 7 0 0 0.000 0.000 5 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
223 shop = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
227 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 2035 35 50 0.017 0.025 94 3 4 0.032 0.043

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 1 0 0 0 0 0 1 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.500
1 admin_level = 2 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 1 0 0 0 0 0 25 0.000 0.000 0.038 0.000 0.000 0.000 0.000 0.000 0.962
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 1 0 0 0 0 0 3 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.750
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
17 place = allotments 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
19 allotments = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 1 0 0 0 0 0 0 32 0.000 0.030 0.000 0.000 0.000 0.000 0.000 0.000 0.970
21 place = locality 0 1 0 0 0 0 0 0 32 0.000 0.030 0.000 0.000 0.000 0.000 0.000 0.000 0.970
22 abandoned:place = * 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
23 # suburb 0 3 0 11 7 1 7 0 214 0.000 0.012 0.000 0.045 0.029 0.004 0.029 0.000 0.881
24 landuse = cemetery 0 1 0 6 4 0 4 0 30 0.000 0.022 0.000 0.133 0.089 0.000 0.089 0.000 0.667
25 landuse = commercial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
29 landuse = residential 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 2 0 1 2 0 2 0 64 0.000 0.028 0.000 0.014 0.028 0.000 0.028 0.000 0.901
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 3 1 1 0 0 47 0.000 0.000 0.000 0.058 0.019 0.019 0.000 0.000 0.904
37 # natural 0 501 0 1 3 1 0 1 1666 0.000 0.231 0.000 0.000 0.001 0.000 0.000 0.000 0.767
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 500 0 0 0 0 0 1 18 0.000 0.963 0.000 0.000 0.000 0.000 0.000 0.002 0.035
43 natural = * 0 1 0 1 3 1 0 0 1632 0.000 0.001 0.000 0.001 0.002 0.001 0.000 0.000 0.996
44 ele = * 0 1 0 1 2 0 0 0 17 0.000 0.048 0.000 0.048 0.095 0.000 0.000 0.000 0.810
45 # water 0 63 0 0 0 0 0 0 194 0.000 0.245 0.000 0.000 0.000 0.000 0.000 0.000 0.755
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 1 0 0 0 0 0 0 102 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
54 natural = spring 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 62 0 0 0 0 0 0 10 0.000 0.861 0.000 0.000 0.000 0.000 0.000 0.000 0.139
56 waterway = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 1 0 0 0 0 0 0 97 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
58 # highway 11 1142 6 0 0 8 0 2 211 0.008 0.828 0.004 0.000 0.000 0.006 0.000 0.001 0.153
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 210 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 214 0 0 0 8 0 0 1 0.000 0.960 0.000 0.000 0.000 0.036 0.000 0.000 0.004
62 highway = secondary 0 12 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 5 0 0 0 0 0 0 2 0.000 0.714 0.000 0.000 0.000 0.000 0.000 0.000 0.286
64 highway = unclassified 11 36 0 0 0 0 0 0 3 0.220 0.720 0.000 0.000 0.000 0.000 0.000 0.000 0.060
65 highway = residential 0 3 0 0 0 0 0 0 6 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
66 highway = service 0 281 0 0 0 8 0 0 19 0.000 0.912 0.000 0.000 0.000 0.026 0.000 0.000 0.062
67 highway = track 0 503 0 0 0 0 0 1 19 0.000 0.962 0.000 0.000 0.000 0.000 0.000 0.002 0.036
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 1 6 0 0 0 0 1 155 0.000 0.006 0.037 0.000 0.000 0.000 0.000 0.006 0.951
71 bridge = * 0 92 0 0 0 0 0 0 10 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
72 # public_transport 0 1 8 2 3 0 0 0 363 0.000 0.003 0.021 0.005 0.008 0.000 0.000 0.000 0.963
73 highway = bus_stop 0 0 0 0 1 0 0 0 105 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 1 0 1 2 0 0 0 9 0.000 0.077 0.000 0.077 0.154 0.000 0.000 0.000 0.692
79 building = transportation 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 8 0 1 0 0 0 181 0.000 0.005 0.042 0.000 0.005 0.000 0.000 0.000 0.948
83 route = * 0 0 0 1 0 0 0 0 123 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
84 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 railway = * 0 0 8 0 0 0 0 0 93 0.000 0.000 0.079 0.000 0.000 0.000 0.000 0.000 0.921
86 aeroway = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 6 0 3 4 0 0 0 247 0.004 0.023 0.000 0.011 0.015 0.000 0.000 0.000 0.946
88 landuse = industrial 0 2 0 3 0 0 0 0 66 0.000 0.028 0.000 0.042 0.000 0.000 0.000 0.000 0.930
89 building = industrial 0 4 0 0 4 0 0 0 89 0.000 0.041 0.000 0.000 0.041 0.000 0.000 0.000 0.918
90 building = warehouse 1 0 0 0 0 0 0 0 20 0.048 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.952
91 office = construction_company 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 0 0 0 0 0 82 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
93 # infrastructure 5 181 0 7 33 1 2 9 745 0.005 0.184 0.000 0.007 0.034 0.001 0.002 0.009 0.758
94 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 3 0 0 0 0 0 0 80 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
96 barrier = * 5 13 0 3 1 1 1 1 104 0.039 0.101 0.000 0.023 0.008 0.008 0.008 0.008 0.806
97 power = * 0 5 0 0 0 0 0 0 237 0.000 0.021 0.000 0.000 0.000 0.000 0.000 0.000 0.979
98 substation = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 169 0 4 32 0 1 8 343 0.000 0.303 0.000 0.007 0.057 0.000 0.002 0.014 0.616
101 embankment = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 17 0 9 229 0 5 13 141 0.000 0.041 0.000 0.022 0.553 0.000 0.012 0.031 0.341
103 amenity = place_of_worship 0 13 0 0 213 0 1 11 87 0.000 0.040 0.000 0.000 0.655 0.000 0.003 0.034 0.268
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 1 2 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.250 0.500
106 building = church 0 6 0 0 138 0 0 7 60 0.000 0.028 0.000 0.000 0.654 0.000 0.000 0.033 0.284
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 4 0 2 10 0 1 1 20 0.000 0.105 0.000 0.053 0.263 0.000 0.026 0.026 0.526
109 religion = * 0 17 0 7 225 0 5 11 122 0.000 0.044 0.000 0.018 0.581 0.000 0.013 0.028 0.315
110 cemetery = * 0 0 0 0 0 0 1 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.083 0.833
111 # education 0 0 0 0 2 0 0 1 108 0.000 0.000 0.000 0.000 0.018 0.000 0.000 0.009 0.973
112 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = university 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = school 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
116 amenity = kindergarten 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
120 building = college 0 0 0 0 0 0 0 1 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.833
121 building = school 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 0 0 0 2 0 1559 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
128 amenity = pharmacy 0 0 0 0 0 0 1 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
129 amenity = clinic 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1299 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 1 0 239 0.000 0.000 0.000 0.000 0.000 0.000 0.004 0.000 0.996
137 # government 0 503 0 1 6 0 0 0 253 0.000 0.659 0.000 0.001 0.008 0.000 0.000 0.000 0.332
138 amenity = fire_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
141 amenity = post_office 0 0 0 1 0 0 0 0 29 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
142 amenity = post_box 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 1 0 0 0 12 0.000 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.923
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 military = * 0 503 0 0 3 0 0 0 69 0.000 0.875 0.000 0.000 0.005 0.000 0.000 0.000 0.120
169 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 # bank 0 0 0 1 1 0 0 0 95 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.979
172 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
173 amenity = bank 0 0 0 0 1 0 0 0 73 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 68 6 18 311 4 10 21 1332 0.000 0.038 0.003 0.010 0.176 0.002 0.006 0.012 0.753
176 building = bunker 0 0 0 0 2 0 0 0 29 0.000 0.000 0.000 0.000 0.065 0.000 0.000 0.000 0.935
177 building = ruins 0 0 2 0 4 0 1 1 13 0.000 0.000 0.095 0.000 0.190 0.000 0.048 0.048 0.619
178 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
179 tourism = * 0 63 3 5 258 2 4 16 830 0.000 0.053 0.003 0.004 0.218 0.002 0.003 0.014 0.703
180 historic = * 0 64 3 16 159 4 6 9 602 0.000 0.074 0.003 0.019 0.184 0.005 0.007 0.010 0.698
181 memorial = * 0 3 1 3 4 1 1 2 206 0.000 0.014 0.005 0.014 0.018 0.005 0.005 0.009 0.932
182 ruins = * 0 9 1 1 9 0 0 1 36 0.000 0.158 0.018 0.018 0.158 0.000 0.000 0.018 0.632
183 information = * 0 0 0 0 0 0 0 0 274 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 1 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.043 0.957
185 artwork_type = * 0 0 0 0 1 0 1 0 40 0.000 0.000 0.000 0.000 0.024 0.000 0.024 0.000 0.952
186 # sport 0 8 0 1 2 1 0 29 206 0.000 0.032 0.000 0.004 0.008 0.004 0.000 0.117 0.834
187 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 8 0 1 2 1 0 0 199 0.000 0.038 0.000 0.005 0.009 0.005 0.000 0.000 0.943
189 sport = * 0 7 0 1 2 1 0 29 89 0.000 0.054 0.000 0.008 0.016 0.008 0.000 0.225 0.690
190 resort = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 0 1 0 0 0 311 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
192 office = * 0 0 0 0 1 0 0 0 311 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
193 # amenity 11 2 1 553 7 10 4 30 2527 0.003 0.001 0.000 0.176 0.002 0.003 0.001 0.010 0.803
194 amenity = cafe 0 1 0 0 0 0 0 0 86 0.000 0.011 0.000 0.000 0.000 0.000 0.000 0.000 0.989
195 amenity = fast_food 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 0 0 0 0 0 178 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 3 153 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.019 0.981
200 shop = car_repair 0 0 0 540 2 9 1 0 102 0.000 0.000 0.000 0.826 0.003 0.014 0.002 0.000 0.156
201 shop = hairdresser 0 0 0 1 0 0 0 0 43 0.000 0.000 0.000 0.023 0.000 0.000 0.000 0.000 0.977
202 shop = chemist 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 136 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 2 0 0 0 44 0.000 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.957
206 shop = hardware 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = doityourself 0 0 0 0 0 0 0 0 51 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 1 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.938
214 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 10 0.000 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.909
219 shop = butcher 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 1 1 8 1 1 1 1 396 0.026 0.002 0.002 0.019 0.002 0.002 0.002 0.002 0.941
223 shop = * 0 0 0 4 1 0 2 25 853 0.000 0.000 0.000 0.005 0.001 0.000 0.002 0.028 0.964
224 clothes = * 0 0 0 0 0 0 0 27 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.403 0.597
225 club = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 2 32 1 39 83 0 3 2 1558 0.001 0.019 0.001 0.023 0.048 0.000 0.002 0.001 0.906
227 building = yes 2 25 0 10 75 0 2 1 1010 0.002 0.022 0.000 0.009 0.067 0.000 0.002 0.001 0.898
228 building = retail 0 0 0 0 1 0 0 0 91 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
229 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 1 0 0 2 0 0 0 49 0.000 0.019 0.000 0.000 0.038 0.000 0.000 0.000 0.942
232 building = apartments 0 0 0 0 0 0 0 0 91 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 1 0 0 0 0 0 10 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.000 0.909
235 building = kiosk 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 8 0 29 5 0 1 1 186 0.000 0.035 0.000 0.126 0.022 0.000 0.004 0.004 0.809
237 building:part = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 521 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 25 1235 16 616 418 24 21 59 11213 0.002 0.091 0.001 0.045 0.031 0.002 0.002 0.004 0.823

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 1 0 0.500 0.000 2 1 0 0.500 0.000
1 admin_level = 2 1 1 0 1.000 0.000 1 1 0 1.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 26 1 0 0.038 0.000 17 1 0 0.059 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 11 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 1 0 0.250 0.000 4 1 0 0.250 0.000
14 traffic_sign = city_limit 9 0 0 0.000 0.000 2 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
17 place = allotments 3 0 0 0.000 0.000 3 0 0 0.000 0.000
18 landuse = allotments 9 0 1 0.000 0.111 8 0 1 0.000 0.125
19 allotments = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
20 # locality 33 1 1 0.030 0.030 27 1 1 0.037 0.037
21 place = locality 33 1 1 0.030 0.030 27 1 1 0.037 0.037
22 abandoned:place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
23 # suburb 243 22 22 0.091 0.091 233 20 20 0.086 0.086
24 landuse = cemetery 45 11 11 0.244 0.244 41 9 9 0.220 0.220
25 landuse = commercial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
26 landuse = construction 10 1 1 0.100 0.100 10 1 1 0.100 0.100
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 16 1 0 0.062 0.000 15 1 0 0.067 0.000
29 landuse = residential 16 0 0 0.000 0.000 16 0 0 0.000 0.000
30 landuse = retail 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 leisure = park 71 5 5 0.070 0.070 71 5 5 0.070 0.070
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 6 0 0 0.000 0.000 6 0 0 0.000 0.000
34 place = * 15 0 0 0.000 0.000 14 0 0 0.000 0.000
35 residential = * 12 0 0 0.000 0.000 12 0 0 0.000 0.000
36 landuse = * 52 4 5 0.077 0.096 49 4 5 0.082 0.102
37 # natural 2173 503 507 0.231 0.233 241 5 8 0.021 0.033
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 7 0 0 0.000 0.000
41 leisure = nature_reserve 4 0 0 0.000 0.000 4 0 0 0.000 0.000
42 boundary = * 519 500 501 0.963 0.965 18 2 3 0.111 0.167
43 natural = * 1638 3 6 0.002 0.004 210 3 5 0.014 0.024
44 ele = * 21 2 4 0.095 0.190 20 2 3 0.100 0.150
45 # water 257 63 63 0.245 0.245 161 21 20 0.130 0.124
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 21 0 0 0.000 0.000 11 0 0 0.000 0.000
49 waterway = river 47 0 0 0.000 0.000 40 0 0 0.000 0.000
50 waterway = canal 2 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 36 0 0 0.000 0.000 36 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 103 1 1 0.010 0.010 69 1 1 0.014 0.014
54 natural = spring 14 0 0 0.000 0.000 14 0 0 0.000 0.000
55 tunnel = * 72 62 62 0.861 0.861 26 20 19 0.769 0.731
56 waterway = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
57 water = * 98 1 1 0.010 0.010 66 1 1 0.015 0.015
58 # highway 1380 1167 1163 0.846 0.843 142 53 52 0.373 0.366
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 210 210 210 1.000 1.000 11 11 10 1.000 0.909
61 highway = primary 223 222 222 0.996 0.996 21 20 20 0.952 0.952
62 highway = secondary 12 12 12 1.000 1.000 4 4 4 1.000 1.000
63 highway = tertiary 7 5 5 0.714 0.714 5 3 3 0.600 0.600
64 highway = unclassified 50 47 47 0.940 0.940 9 6 6 0.667 0.667
65 highway = residential 9 3 3 0.333 0.333 6 2 2 0.333 0.333
66 highway = service 308 289 289 0.938 0.938 35 21 21 0.600 0.600
67 highway = track 523 503 504 0.962 0.964 16 2 3 0.125 0.188
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 163 7 2 0.043 0.012 51 3 2 0.059 0.039
71 bridge = * 102 92 92 0.902 0.902 14 5 5 0.357 0.357
72 # public_transport 377 11 6 0.029 0.016 193 5 6 0.026 0.031
73 highway = bus_stop 106 0 1 0.000 0.009 104 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 13 2 4 0.154 0.308 10 2 4 0.200 0.400
79 building = transportation 2 0 0 0.000 0.000 2 0 0 0.000 0.000
80 amenity = bus_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 amenity = ferry_terminal 6 0 0 0.000 0.000 5 0 0 0.000 0.000
82 public_transport = * 191 9 2 0.047 0.010 120 3 2 0.025 0.017
83 route = * 124 1 1 0.008 0.008 31 1 1 0.032 0.032
84 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 railway = * 101 8 0 0.079 0.000 25 2 0 0.080 0.000
86 aeroway = * 12 0 0 0.000 0.000 11 0 0 0.000 0.000
87 # industrial 261 10 14 0.038 0.054 167 9 13 0.054 0.078
88 landuse = industrial 71 5 5 0.070 0.070 66 5 5 0.076 0.076
89 building = industrial 97 4 8 0.041 0.082 75 3 7 0.040 0.093
90 building = warehouse 21 1 1 0.048 0.048 19 1 1 0.053 0.053
91 office = construction_company 2 0 0 0.000 0.000 2 0 0 0.000 0.000
92 industrial = * 83 1 1 0.012 0.012 21 1 1 0.048 0.048
93 # infrastructure 983 196 236 0.199 0.240 484 18 34 0.037 0.070
94 amenity = fuel 22 0 0 0.000 0.000 19 0 0 0.000 0.000
95 building = service 83 3 3 0.036 0.036 73 3 3 0.041 0.041
96 barrier = * 129 23 24 0.178 0.186 90 7 9 0.078 0.100
97 power = * 242 5 5 0.021 0.021 116 2 2 0.017 0.017
98 substation = * 48 0 0 0.000 0.000 46 0 0 0.000 0.000
99 pipeline = * 23 0 0 0.000 0.000 21 0 0 0.000 0.000
100 man_made = * 557 174 213 0.312 0.382 217 9 23 0.041 0.106
101 embankment = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
102 # religion 414 31 268 0.075 0.647 382 27 241 0.071 0.631
103 amenity = place_of_worship 325 14 237 0.043 0.729 305 14 217 0.046 0.711
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 4 1 2 0.250 0.500 4 1 2 0.250 0.500
106 building = church 211 6 151 0.028 0.716 207 6 146 0.029 0.705
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 38 7 17 0.184 0.447 38 7 17 0.184 0.447
109 religion = * 387 29 260 0.075 0.672 356 26 234 0.073 0.657
110 cemetery = * 12 1 1 0.083 0.083 12 1 1 0.083 0.083
111 # education 111 0 3 0.000 0.027 102 0 3 0.000 0.029
112 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
113 amenity = university 10 0 0 0.000 0.000 10 0 0 0.000 0.000
114 amenity = college 6 0 0 0.000 0.000 6 0 0 0.000 0.000
115 amenity = school 12 0 1 0.000 0.083 12 0 1 0.000 0.083
116 amenity = kindergarten 15 0 0 0.000 0.000 15 0 0 0.000 0.000
117 amenity = arts_centre 12 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 building = university 4 0 1 0.000 0.250 4 0 1 0.000 0.250
120 building = college 6 0 1 0.000 0.167 6 0 1 0.000 0.167
121 building = school 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
123 building = dormitory 19 0 0 0.000 0.000 15 0 0 0.000 0.000
124 office = educational_institution 5 0 0 0.000 0.000 5 0 0 0.000 0.000
125 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 # healthcare 1561 2 0 0.001 0.000 528 2 0 0.004 0.000
127 amenity = hospital 13 1 0 0.077 0.000 13 1 0 0.077 0.000
128 amenity = pharmacy 167 1 0 0.006 0.000 75 1 0 0.013 0.000
129 amenity = clinic 19 0 0 0.000 0.000 19 0 0 0.000 0.000
130 amenity = doctors 14 0 0 0.000 0.000 11 0 0 0.000 0.000
131 amenity = dentist 18 0 0 0.000 0.000 18 0 0 0.000 0.000
132 amenity = veterinary 8 0 0 0.000 0.000 8 0 0 0.000 0.000
133 building = hospital 9 1 0 0.111 0.000 8 1 0 0.125 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1299 0 0 0.000 0.000 367 0 0 0.000 0.000
136 healthcare = * 240 1 0 0.004 0.000 144 1 0 0.007 0.000
137 # government 763 504 510 0.661 0.668 240 3 9 0.013 0.037
138 amenity = fire_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
139 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
141 amenity = post_office 30 1 1 0.033 0.033 30 1 1 0.033 0.033
142 amenity = post_box 5 0 0 0.000 0.000 5 0 0 0.000 0.000
143 amenity = police 8 0 0 0.000 0.000 8 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 13 0 1 0.000 0.077 12 0 1 0.000 0.083
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 5 0 0 0.000 0.000 5 0 0 0.000 0.000
151 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
152 amenity = social_facility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
155 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 office = government 30 0 0 0.000 0.000 30 0 0 0.000 0.000
157 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 office = research 6 0 0 0.000 0.000 6 0 0 0.000 0.000
160 office = forestry 2 0 0 0.000 0.000 2 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 building = public 8 0 0 0.000 0.000 8 0 0 0.000 0.000
166 landuse = military 34 0 0 0.000 0.000 33 0 0 0.000 0.000
167 government = * 20 0 0 0.000 0.000 20 0 0 0.000 0.000
168 military = * 575 503 506 0.875 0.880 61 2 5 0.033 0.082
169 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 # bank 97 1 2 0.010 0.021 89 1 2 0.011 0.022
172 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
173 amenity = bank 74 0 1 0.000 0.014 66 0 1 0.000 0.015
174 amenity = bureau_de_change 10 0 0 0.000 0.000 10 0 0 0.000 0.000
175 # tourism 1770 106 422 0.060 0.238 1422 104 355 0.073 0.250
176 building = bunker 31 0 2 0.000 0.065 28 0 2 0.000 0.071
177 building = ruins 21 3 5 0.143 0.238 19 3 5 0.158 0.263
178 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
179 tourism = * 1181 77 344 0.065 0.291 900 77 300 0.086 0.333
180 historic = * 863 93 252 0.108 0.292 775 91 218 0.117 0.281
181 memorial = * 221 9 13 0.041 0.059 213 9 11 0.042 0.052
182 ruins = * 57 11 20 0.193 0.351 55 11 20 0.200 0.364
183 information = * 274 0 0 0.000 0.000 142 0 0 0.000 0.000
184 attraction = * 23 0 1 0.000 0.043 22 0 1 0.000 0.045
185 artwork_type = * 42 1 1 0.024 0.024 41 1 1 0.024 0.024
186 # sport 247 10 41 0.040 0.166 199 4 10 0.020 0.050
187 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
188 leisure = * 211 10 12 0.047 0.057 188 4 6 0.021 0.032
189 sport = * 129 9 40 0.070 0.310 89 3 9 0.034 0.101
190 resort = * 8 0 0 0.000 0.000 7 0 0 0.000 0.000
191 # office 312 0 1 0.000 0.003 280 0 1 0.000 0.004
192 office = * 312 0 1 0.000 0.003 280 0 1 0.000 0.004
193 # amenity 3145 581 613 0.185 0.195 1839 20 36 0.011 0.020
194 amenity = cafe 87 1 1 0.011 0.011 79 1 1 0.013 0.013
195 amenity = fast_food 48 0 0 0.000 0.000 41 0 0 0.000 0.000
196 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
197 amenity = bar 21 0 0 0.000 0.000 21 0 0 0.000 0.000
198 shop = convenience 178 0 0 0.000 0.000 132 0 0 0.000 0.000
199 shop = clothes 156 0 3 0.000 0.019 68 0 1 0.000 0.015
200 shop = car_repair 654 550 551 0.841 0.843 120 7 16 0.058 0.133
201 shop = hairdresser 44 1 1 0.023 0.023 39 1 1 0.026 0.026
202 shop = chemist 7 0 0 0.000 0.000 6 0 0 0.000 0.000
203 shop = supermarket 39 0 0 0.000 0.000 28 0 0 0.000 0.000
204 shop = car_parts 136 0 0 0.000 0.000 56 0 0 0.000 0.000
205 shop = furniture 46 0 2 0.000 0.043 41 0 2 0.000 0.049
206 shop = hardware 32 0 0 0.000 0.000 30 0 0 0.000 0.000
207 shop = kiosk 14 0 0 0.000 0.000 13 0 0 0.000 0.000
208 shop = doityourself 51 0 0 0.000 0.000 49 0 0 0.000 0.000
209 shop = pet 26 0 0 0.000 0.000 23 0 0 0.000 0.000
210 shop = florist 32 0 0 0.000 0.000 29 0 0 0.000 0.000
211 shop = beauty 53 0 0 0.000 0.000 51 0 0 0.000 0.000
212 shop = mobile_phone 32 0 0 0.000 0.000 25 0 0 0.000 0.000
213 shop = shoes 16 0 1 0.000 0.062 13 0 1 0.000 0.077
214 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = electronics 31 0 0 0.000 0.000 17 0 0 0.000 0.000
216 shop = alcohol 20 0 0 0.000 0.000 17 0 0 0.000 0.000
217 shop = jewelry 66 0 0 0.000 0.000 5 0 0 0.000 0.000
218 shop = mall 11 0 1 0.000 0.091 11 0 1 0.000 0.091
219 shop = butcher 20 0 0 0.000 0.000 17 0 0 0.000 0.000
220 shop = cosmetics 17 0 0 0.000 0.000 15 0 0 0.000 0.000
221 craft = shoemaker 9 0 0 0.000 0.000 9 0 0 0.000 0.000
222 amenity = * 421 23 23 0.055 0.055 305 10 11 0.033 0.036
223 shop = * 885 6 30 0.007 0.034 624 3 4 0.005 0.006
224 clothes = * 67 0 27 0.000 0.403 34 0 2 0.000 0.059
225 club = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
226 # building 1720 77 158 0.045 0.092 1147 47 115 0.041 0.100
227 building = yes 1125 39 113 0.035 0.100 713 32 97 0.045 0.136
228 building = retail 92 0 1 0.000 0.011 86 0 1 0.000 0.012
229 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
230 building = office 10 0 0 0.000 0.000 10 0 0 0.000 0.000
231 building = house 52 1 3 0.019 0.058 50 1 3 0.020 0.060
232 building = apartments 91 0 0 0.000 0.000 59 0 0 0.000 0.000
233 building = residential 6 0 0 0.000 0.000 6 0 0 0.000 0.000
234 building = construction 11 1 0 0.091 0.000 11 1 0 0.091 0.000
235 building = kiosk 7 0 0 0.000 0.000 5 0 0 0.000 0.000
236 building = * 230 38 43 0.165 0.187 156 15 18 0.096 0.115
237 building:part = * 20 0 0 0.000 0.000 19 0 0 0.000 0.000
238 entrance = * 41 0 0 0.000 0.000 32 0 0 0.000 0.000
239 # other 521 0 0 0.000 0.000 92 0 0 0.000 0.000
240 # TOTAL 13627 1937 2377 0.142 0.174 6703 219 546 0.033 0.081